Sid Meier's Civilization VI

Sid Meier's Civilization VI

CONUS Map with Navigable Major Rivers
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Update: 18 Nov, 2020 @ 4:51pm

The November 2020 update adds three bonus maps:
  • CONUS - West, a 60x80 map of the western section of the primary CONUS map. TSLs included.
  • CONUS - East, an 80x80 map of the eastern section of the primary CONUS map. TSLs included.
  • CONUS - Eastern with Colonizer Starts, a 96x80 map of the eastern section of the primary CONUS map plus four artificial, legendary start islands along the eastern border with start locations for England, the Netherlands, France, and Spain and no TSLs for the real lands, which allows for some colonization-style competition.

Update: 30 Aug, 2020 @ 3:58pm

TSL changed for Ethiopia to Atlanta, Ga.

Update: 23 Aug, 2020 @ 5:02pm

Added TSL for Ethiopia.
Added more maize in Iowa.

Update: 23 Jun, 2020 @ 4:25pm

> Fixed Gran Colombia's start location
> Added Maori start location

Update: 21 Jun, 2020 @ 7:02am

> Added Bermuda and the Bermuda Triangle NW

Update: 20 Jun, 2020 @ 10:44am

> Improved the terrain and resources of Mexico to be more realistic and less arid.
> Fixed a couple of city names.
> Added Maize and Honey.
> Added some iron and horses east of the Appalachians.
> Added start locations for Phoenicia (Detroit), Inca (Denver), Gran Columbia (Chihuahua), Maya (Tampico), Kongo (Memphis), Zulu (Columbia, S.C.), Sweden (Omaha), Arabia (Salt Lake City), and Australia (Austin, Tex.).
> Nerfed Baton Rouge area slightly.

Update: 21 May, 2020 @ 6:35pm

Fixed Albuquerque

Update: 12 May, 2020 @ 5:44pm

In response to YnAMP's update of April 23rd, set the default value to randomly place civs for which no TSL is designated on this map. Thanks to Eravionus for pointing out the glitch.

Update: 26 Mar, 2020 @ 5:57pm

Fixed one city and tried to cleanup antiquity sites.

Update: 15 Mar, 2020 @ 7:18am

Created four additional passes in the Rockies and two in the Appalachians.
Fixed a city name or two.