Crusader Kings II

Crusader Kings II

Manic's Outremer Units
7 Comments
Mabus (the Werewolf) 15 Jan, 2020 @ 8:41pm 
This.... this is beautiful.

Thank you.
FairAhri 21 Nov, 2019 @ 8:17am 
you must be the most blessed man on this steam workshop
ManicMayo  [author] 20 Nov, 2019 @ 11:32am 
I used the Iberian heavy shield for late-game Heavy Inf simply for some added variety and to make the model look a bit more unique. If I used the shield from the late Heavy Cav, it would essentially be an unaltered English DLC heavy infantry model. Secondly, it was the only moderately historically accurate shield design I could find that also had the coat of arms printed on it. The Heavy Cav shield is too 'simplistic' (bare wood with no trim) while the Light Inf shield is blank (even though the DLC render implies otherwise).

But you can easily edit it yourself if you'd like. Simply open the mod's 'interface' folder and navigate to the char_outremergfx_late.gfx file (you can open it with any text editor such as Notepad) and navigate to the line that says name = "outremergfx_HEAVY_INFANTRY_shield_late" . Underneath, simply replace ibup_kiteshield.mesh with engup_heavy_infantry_shield.mesh and that should change it to the Heavy Cav shield.
European Maniac 20 Nov, 2019 @ 10:17am 
Very nice, if there's one thing I personally would change is shield for late HI, don't You think it looks much worse than this one on HC or middle LI? Just graphically?
Owenrc329 20 Nov, 2019 @ 3:17am 
It’s now working as intended, sorry to bother you.
Owenrc329 20 Nov, 2019 @ 3:09am 
Sorry I’ve now noticed I was missing some required dlc
Owenrc329 20 Nov, 2019 @ 3:05am 
Hi there, I love all the work you’ve done. However I was playing as Outremer and loaded this mod into an existing save, with all the individual mods active and some models didn’t appear, pikemen shields of infantry and the heavy cavalry riders. I’ve checked with only this mod active and the problem still persists. I have also checked with the all in one mod and the models still don’t appear.