Stellaris

Stellaris

Complicated Primitives
73 Comments
Michigancubed 14 Mar @ 5:17pm 
it'd be amazing if it was ever able to be updated to modern stellaris pre-ftl mechanics, it was so cool to experience the stuff in this mod and it'll be very missed o7
Max jamón 4 Dec, 2024 @ 12:24pm 
The option to go back and revisit it is always there mind you so if you want to revisit you can just go back to an older version thankfully, my current playthrough is on 3.9 as an example
ZacharyBuilder 4 Dec, 2024 @ 10:09am 
definitely will be missed.
NoxVerna 19 Jul, 2024 @ 5:21am 
i'm gonna go on a limb and say that this is probably the culprit to my crashes, you'll be missed but remain in my favorites :awkward:
Oatmeal God 3 Sep, 2023 @ 5:35am 
Thankyou for informing us. I was about to ask the same question but you already addressed it :)
NotNitehawk 31 Mar, 2023 @ 2:21am 
Me too.
ZacharyBuilder 16 Mar, 2023 @ 10:30pm 
Looking Forward to it.
Gomikael 16 Mar, 2023 @ 5:55am 
All good take all the time you need to update it and if it has to be reworked fully I'll gladly wait for the new version I'd love to see the unique events that could occur with each stage of a civilization.
Ginジン  [author] 16 Mar, 2023 @ 12:46am 
Hello all. Just wanted to tell you that, unfortunately, I'm not sure how updatable this mod will be.

For one, it'll definitely require a complete rework code-wise, as the new code could be completely different. However, if things do end up being good and functional, then there's a very exciting future ahead of us.

So, don't use the mod for now with the latest version. It probably won't work. However, feel free to keep an eye out for when it updates.
ZacharyBuilder 15 Mar, 2023 @ 9:52pm 
+1
Gbrille 15 Mar, 2023 @ 10:35am 
Hoping this get a update with the new DLC. :)
Gomikael 28 Jan, 2023 @ 6:23am 
Hi I love this mod I really hope with the coming expansion you will be able to do some amazing things with the mod. Especailly because of the interactions we could have with all these different civilization types.
Tigertycoon 4 Jan, 2023 @ 3:32pm 
Usable on 3.6?
Wayjourner 8 Nov, 2022 @ 3:00am 
Thanks for keeping this updated.
Zag14 29 Sep, 2022 @ 8:12am 
update needed?
MyresMkG 23 Aug, 2022 @ 8:27pm 
Hello, I have made a Chinese translation of this mod. Would you like to give me permission to upload it on Steam Workshop?
WhyAmIHere 19 Jul, 2022 @ 4:21am 
save compatible?
Pepega 2 Jul, 2022 @ 11:28am 
Neat
Ginジン  [author] 2 Jul, 2022 @ 2:25am 
My apologies on the silence, but I am here now. I will be updating the mod to 3.4.4., though most of it seems to work right now.

I'll also be adding a ton of updates soon, so stay tuned!
ZacharyBuilder 21 Jun, 2022 @ 1:33pm 
3.4.4?
NumberNegative 17 Mar, 2022 @ 7:15am 
3.3 has some issue with an event trying to fire. Spams error.txt with the below script error. causing the game to stutter

[trigger_impl.cpp:1091]: Script Error: Invalid context switch [owner] from Norgon IX [planet], file: events/cp_primitive_events.txt line: 92, Scope:
type=planet
id=2156
random={ 0 3357803706 }
random_allowed=yes
Eldahmyr 7 Mar, 2022 @ 12:44pm 
Hello, does the mod work with 3.3 ?
ArNiSk 8 Jan, 2022 @ 8:08am 
Here is a potential idea, a world like in Dishonored. Civilization that relies on animal fuel sources (like whale oil) rather than fossil fuels.
Ginジン  [author] 15 Dec, 2021 @ 10:00am 
Tested it out, looked fine. Update to no longer complain when you launch it about being on the wrong version.
Ginジン  [author] 15 Dec, 2021 @ 9:45am 
Ah, yes it should do. I'll try updating it so that it shows up as such in the launcher.
Fetfrumos96 3 Dec, 2021 @ 12:18pm 
Does this mod work in version 3.2? And if it does not work, is it possible to upgrade to version 3.2
Ginジン  [author] 22 Nov, 2021 @ 11:17am 
So long as you are not a Megacorp, you can always Uplift them, making them a puppet, then integrate them 10 years later. It'll take longer the more primitive they are, but hey, that's the price.
Lekelokobs 16 Nov, 2021 @ 10:46am 
Could you make a new button on the observation outpost to hurry along the civilization's evolution? I was to peacefully annex primitives through infiltration but they just take so long to reach industrial age.
Ginジン  [author] 20 Oct, 2021 @ 3:02pm 
Yep! That's exactly how it works.

Some replace others, like stone no longer goes straight to bronze, but to farming first and THEN bronze, and some are alternatives, such as premature steam age being an alternative to the iron age.
amberautoclave 5 Oct, 2021 @ 11:12am 
Are the new ages part of the sequence of advancement? like can an early space age progress to fusion in lieu of getting ftl?
max.lm 22 Sep, 2021 @ 5:54am 
Thank you so much!
Ginジン  [author] 21 Sep, 2021 @ 3:53pm 
You can find the mod's folder in your main steam folder, under steamapps\workshop\content\281990\1922099680

max.lm 21 Sep, 2021 @ 10:36am 
@Ginジン it is me again,this time I want to ask where I can find the mod's folder
max.lm 18 Sep, 2021 @ 5:52am 
I really want to see the future of this mod!
max.lm 18 Sep, 2021 @ 5:52am 
thank you so much!
Ginジン  [author] 17 Sep, 2021 @ 1:17pm 
I'm not sure if it's compatible with those mods, however I've not run into any problems with them so far.

And no, this mod does not break game saves. You can install it onto existing save games and it will work just fine, though keep in mind that, as it only adds in new primitive ages, placing it in an existing game won't immediately give you any of the new primitive ages in the galaxy. You'll have to wait for them to progress to one of these stages naturally.
max.lm 13 Sep, 2021 @ 3:32am 
Is the mod breaking game saves?
Elder Atin 12 Sep, 2021 @ 8:04pm 
Is this compatible with the Primitive Worlds mod and the Origins of Civilization?
Citizen Quarkly 1 Sep, 2021 @ 11:29am 
Thank you very much!
Ginジン  [author] 31 Aug, 2021 @ 10:16pm 
Update is out! You may now uplift all the primitives found here to your hearts content.
Ginジン  [author] 31 Aug, 2021 @ 9:59pm 
Ah yep, I've found the issue already. I'll fix it and have a patch out later tonight, so look out for that! It should be save compatible and everything, so you won't need to restart your save game or anything like that.
Ginジン  [author] 31 Aug, 2021 @ 9:54pm 
Thank you! I'll look into that bug right now.
Citizen Quarkly 31 Aug, 2021 @ 9:14pm 
I'm absolutely loving this mod! It gives the primitive species so much more flavor and personality! I am having one issue though. For some reason the uplift option does not appear.
Ginジン  [author] 21 Aug, 2021 @ 3:33am 
Hopefully it's working well, I've not been able to do tons of testing but there are no major issues I'm aware of.
Gbrille 20 Aug, 2021 @ 11:58am 
It was updated! Awesome!!! :)
Ginジン  [author] 16 Aug, 2021 @ 5:49pm 
Alright new update out, go ahead and tell me if you're still getting daily empty pop ups / if the new content is any good.
ERICBOUM 28 Jun, 2021 @ 4:39am 
daily empty pop ups
MNL AAF 12 Jun, 2021 @ 3:26pm 
Daily empty pop ups
Lewk 5 Apr, 2021 @ 4:57pm 
Daily empty pop-ups.
Gbrille 27 Mar, 2021 @ 5:39pm 
Same as Grocer. I had to track it down after hours and it was never happening before i went back to stellaris today. Must be last update. ^^; I played fine with this exact setup of mods before.