RimWorld

RimWorld

Reinforced Walls
203 Comments
Monkey Magic 4 Mar, 2024 @ 2:36pm 
@Kinetic tail - This was a stand-alone mod. Iss there an updated version that does not require the DLC and other addons?

EDIT - Answering my own question: Yes. Link below:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2882989451
Karmapowered 16 Jun, 2023 @ 12:17pm 
Mod error checker detects an error [pastebin.com] when loading this mod with version 1.4 of the game.

So I'd suggest it's best to switch to the updated mod and leave this one go the way of the dodo.
danzloblaha13 20 May, 2023 @ 11:37am 
What is the cover of embrasure wall ?

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For people who think i might be illiterate, then you read above it says 65%, but then you load mod list and click on mod in your mod list then that small tool tip says "75%" so i am a little puzzled .. cause thats whole 10% difference !! :nosangry:
icedknife 5 May, 2023 @ 6:31pm 
Yes
NB1TorikoFan 13 Apr, 2023 @ 1:12pm 
can turrets shoot through ebrasured walls?
Not_EviL 7 Jan, 2023 @ 11:41am 
I would love it if the mod settings file has been fixed, as the Walls revert to original durability after the save has been reloaded.
Twitch.tv/KAEN_SG 12 Dec, 2022 @ 10:36am 
Just FYI this mod works fine in 1.4 with no errors or issues.
Hebrux 9 Nov, 2022 @ 12:31pm 
can't find embrasers
Roytulin 29 Oct, 2022 @ 5:21pm 
@Bepiss Author specifically stated their mods are no longer maintained, I'm hoping someone else will pick this one up.
Bepiss 29 Oct, 2022 @ 6:37am 
updato Pleaso
Roytulin 27 Oct, 2022 @ 6:15am 
Oh no :( let us know if someone else picks this up please. I think only the mod setting menu needs fixing.
iLOVEBEER 25 Oct, 2022 @ 12:05pm 
The 1.3 version works for me no errors in 1.4.
𝕂𝕟𝕠𝕨 24 Oct, 2022 @ 7:27pm 
Does anyone know if this mod "works" in 1.4?
Rainoa 23 Oct, 2022 @ 7:18pm 
ya that is really to bad, wonder if the guy does the door version would be willing to take the task on >.<
Poggle the Greater 22 Oct, 2022 @ 12:46pm 
@icedknife read the description:

Sorry, but I'm no longer maintaining my mods. Maybe in the future
Please note 99% of my mods are MIT licensed, meaning you can do whatever you want with it with the requirement of crediting me.
icedknife 21 Oct, 2022 @ 11:47am 
really like this mod, any plans for 1.4?
Boldimore 21 Oct, 2022 @ 9:56am 
@NECEROS Will this be getting an update?
Nicoman 11 Oct, 2022 @ 11:50pm 
Nice mod. Well done.
Suggestion: Turn floor requirement from medium to heavy.
Not A Beach 14 Aug, 2022 @ 10:51pm 
Do these count as high cover? In other words, will the embrasures stop 65% of bullets shot at a target past them, or only for pawns/turrets directly against them?
Delta7777777 22 Jul, 2022 @ 6:43pm 
One of my favorite mods by far. Wouldn't play without this in my load order!
Thanks again for making it, NECEROS.
ClusterDuck 5 Jul, 2022 @ 6:46pm 
If anyone has problem with resetting hp after game reload, you can modify the hp in mod xml file instead of setting it in the mod settings. Go to Program Files (x86)\Steam\steamapps\workshop\content\<replace this with appropriate account>\1929389479\Defs\Buildings_Walls.xml, find the line <MaxHitPoints>900</MaxHitPoints> and change 900 (default hp) to whatever you like.
Xeonzs 7 Jun, 2022 @ 5:45am 
Mod works fine for the most part, don't get errors or anything like people are saying, that's in a list of 130 mods.
The only thing I find weird is that the terrain requirement is medium, while other stone walls require heavy.
BioDiesel112™ 23 Mar, 2022 @ 2:13pm 
I discovered a small bug. I always have to change the value once in the mod option so that the walls have the thickness they should have.
Violence Enjoyer 21 Feb, 2022 @ 4:52pm 
this works nicely with the hardcore scenario that I made and posted on my profile
Wrath 21 Feb, 2022 @ 7:57am 
When I set my walls to this for my temple, I immediately received the "____ disrespected" message. The walls count as something that doesn't belong in holy places.
Thoradin 22 Oct, 2021 @ 10:30am 
added this mod and ended up with massive log bloat, this was the only mod i added
lomk 22 Sep, 2021 @ 3:05am 
Why is my reinforced shooting wall unloaded after reloading the archive and needs to be reinstalled? Is this an existing problem?
DRT99 31 Aug, 2021 @ 6:12pm 
issue with this mod and vanilla expanded spacer - walls (and embrasures) from this mod use the VE reinforced wall texture, which IMO is worse than the one in this mod. Anyone know of a fix?
Rainoa 21 Aug, 2021 @ 1:52pm 
strange issue that i noticed appear prob like week ago, & in prosses of removing all mods i have added to my game from than to now & im having no luck...

so i changed the hp from 900 to 1000 & seeing when game is fresh loaded and save loaded hp on wall will be 1000/900 for example & anything new made is 900/900, go into settings look NOP set to 1000 wonder whats going on, close settings and poof walls back to 1000/1000 & new walls 900/1000... ok strange

but this happens anytime start game and load save, if i reload save without restarting game all is good but it seems like anytime i boot game it dont read the custom settings set till i open the settings lol

so im wondering if anyone else is seeing this issue & or know a fix or if its a new bug or maybe another mod update somehow braking it?
DRT99 17 Aug, 2021 @ 9:17pm 
Can embrasures be made to separate rooms? Currently they dont and its making my slaves think silly things.
Three 13 Aug, 2021 @ 8:07am 
Does a embrasure work? I'm asking because a lot of others mods with "embrasure" in name, has a problem that in 1.3 game doesn't see it as walls and merge/connect rooms :trolol:
Wunderwaffe-13 1 Aug, 2021 @ 6:58am 
Not sure if it's a conflict with something else, but the settings of reinforced walls keeps resetting on new game/load. So if you don't go in and set them before building, the default applies.
MadhattersTwin 28 Jul, 2021 @ 2:13pm 
Thank you thank you thank you THANK YOU so much for the update! *offers lots of hugs and cookies*
奶小的姑娘 26 Jul, 2021 @ 10:58pm 
Nice, thx for the update, been waiting for this mod.
UnboundShadow 26 Jul, 2021 @ 7:29pm 
thanks for the update :steamthumbsup:
SaGeOwL 26 Jul, 2021 @ 12:54pm 
Thanks for the update, this modding community is the best :)
fireglow 26 Jul, 2021 @ 1:12am 
Thank you so much for updating your mods! <3
NECEROS  [author] 25 Jul, 2021 @ 6:46pm 
updated to 1.3
Walkfeet 25 Jul, 2021 @ 6:06pm 
Adding to say this is working with 1.3, but needs a 1.3 tag so the game knows this and people can find it when filtering mods for current game version.
CtrlAltSilent 22 Jul, 2021 @ 7:45am 
Glad to see this mod still works with 1.3. This mod is 110% essential for me at this time and I haven't even bothered changing things up because this one works so well. One suggestion/point-of-notice. When I change the default HP value of the walls in the config from 900 to 1200 for example, it doesn't change the walls built or not, restarted game or not, until I change it twice. At that time it just maxes out the walls HP to 1200 and leaves them "Damaged" at 900hp. It has done this since I stated playing a little over a month ago. Thank you!!!
Angel 22 Jul, 2021 @ 7:27am 
Tested working with 1.3.
smitty_the_smith 13 Jul, 2021 @ 2:08pm 
Don't suppose anyone could add the 1.3 tag to this.
nash076a 13 Jul, 2021 @ 2:02pm 
Tested working with 1.3.
Arcanant 12 Jul, 2021 @ 3:50pm 
@NECEROS you are a legend man, the modding community is gonna get a hit without you. Loving all your mods. But I understand. Cheers and have fun with what you are doing and hopefully we will see you come back again. :hunter0:
Gaiashield 11 Jul, 2021 @ 5:39pm 
Hope in the future you do go back to maintaining your mods, until then will gladly continue using this mod and keep it favorited :3.
NECEROS  [author] 9 Jul, 2021 @ 2:37pm 
I'm sorry :(
einBetra 9 Jul, 2021 @ 1:50pm 
:(
NECEROS  [author] 9 Jul, 2021 @ 1:35pm 
Sorry, but I'm no longer maintaining my mods. Maybe in the future
Please note 99% of my mods are MIT licensed, meaning you can do whatever you want with it with the requirement of crediting me.