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EDIT - Answering my own question: Yes. Link below:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2882989451
So I'd suggest it's best to switch to the updated mod and leave this one go the way of the dodo.
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For people who think i might be illiterate, then you read above it says 65%, but then you load mod list and click on mod in your mod list then that small tool tip says "75%" so i am a little puzzled .. cause thats whole 10% difference !!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2882167814
Sorry, but I'm no longer maintaining my mods. Maybe in the future
Please note 99% of my mods are MIT licensed, meaning you can do whatever you want with it with the requirement of crediting me.
Is the patch from this mod included? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2384322885&searchtext=Reinforced+Walls
Suggestion: Turn floor requirement from medium to heavy.
Thanks again for making it, NECEROS.
The only thing I find weird is that the terrain requirement is medium, while other stone walls require heavy.
so i changed the hp from 900 to 1000 & seeing when game is fresh loaded and save loaded hp on wall will be 1000/900 for example & anything new made is 900/900, go into settings look NOP set to 1000 wonder whats going on, close settings and poof walls back to 1000/1000 & new walls 900/1000... ok strange
but this happens anytime start game and load save, if i reload save without restarting game all is good but it seems like anytime i boot game it dont read the custom settings set till i open the settings lol
so im wondering if anyone else is seeing this issue & or know a fix or if its a new bug or maybe another mod update somehow braking it?
Please note 99% of my mods are MIT licensed, meaning you can do whatever you want with it with the requirement of crediting me.