XCOM 2
[WOTC] Reinforced Underlay Plus
27 件のコメント
RustyDios  [作成者] 2023年3月30日 0時53分 
Should be fine as long as long as LWotC doesn't adjust the Purifier Breakthrough
SportyHeadShot 2023年3月29日 21時32分 
LWOTC?
SgtoPereira>>> 2021年12月30日 12時08分 
Hi. Is it LWOTC compatible? Thanks.
RustyDios  [作成者] 2021年11月10日 12時38分 
Preliminary glance .. it should be fine. Reinforced Underlay is a very special "breakthrough" you get from doing the Purifier Autopsy and applies it's own bonus to any "defence" utility items.

Armour Breakthroughs are the standard per-tier breakthroughs you get for normal armour (Light [Kevlar/Predator/Warden], Medium [Spider, Wraith], Heavy [Exo, WAR]), so they affect a different aspect of the game.

((Categories may be misleading as I can't recall 100% what is in each one, but it gets my point across))

:)
Delirium 2021年11月10日 7時53分 
How does this other older mod interact with Reinforced Underlay Plus?
Armor Breakthroughs Increase Armor
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1138806343
RustyDios  [作成者] 2021年10月3日 20時06分 
Hmm, an interesting concept. I will consider it.
trsand98 2021年10月3日 19時40分 
Could you make a similar mod to this one that alters the breakthroughs for standard armors?
RustyDios  [作成者] 2021年3月11日 0時59分 
It's a weird 'breakthrough' as it is done by the Purifier Autopsy, not it's own research tech.
so "givetech AutopsyAdventPurifier" should have you get this too
Danzy 2021年3月11日 0時03分 
any idea what's the console command for adding the reinforced underlay breakthrough? can't find it anywhere online
RustyDios  [作成者] 2020年6月13日 8時17分 
yes
Marcus 2020年6月13日 7時12分 
will this work with BETA XCOM2 Community Highlander??
Sgt. Hobo 2020年5月18日 15時18分 
Alright, nice. i thought it would conflict somewhere. will give it a go. Thx for the reply.
RustyDios  [作成者] 2020年5月18日 13時31分 
It should work fine with Iridars Defensive Item Overhaul (I use both myself and haven't seen any unusual behaviour yet), you still get an extra shield/ablative HP for doing the autopsy added to all defense items, and the passive icon still works okay :)
Sgt. Hobo 2020年5月18日 10時37分 
I guess this wont pair well with iridars new defensive items overhaul.
@R+5 2019年12月13日 20時07分 
thanks. i was searching and unable to find if it was a mod or a removed feature. in xcom ew there was something like this and is very useful.
RustyDios  [作成者] 2019年12月13日 17時39分 
The little box info is a pop-up that appears automatically if you hover your mouse over the icons in the lower left corner. For this particular mod it is the 'green-vest' icon. :)
RustyDios  [作成者] 2019年12月13日 17時29分 
The big black box info screen? That is enabled by this mod here;
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=934236622

Then just push 'F1' whilst not targeting anything :)
@R+5 2019年12月13日 17時26分 
I know this may be a silly question, but how do i open the soldier "extended information screen"? ie 6th screenshot from left to right.
Shark 2019年12月13日 5時58分 
Oh my god! Hey, dude. You know what?

I always forget what i done. That tactical icon is very very useful

Thank you :steamhappy:
RustyDios  [作成者] 2019年12月12日 22時29分 
Well yes, that is completely unrelated to this mod and what this mod does, so I don't understand why you commented it here .......

.... however the config files for the 'Proving Ground Overhaul' or 'Buildable <insert item here>' mods might have costs and supply values exposed to their config files. You would have to check those mods directly.

Have fun, happy gaming :)
yes_commander 2019年12月12日 22時04分 
Yeah, I realized what I brought up is outside the scope of this mod. My bad for thinking out loud. I use mods to actually build the random proving ground stuff in engineering once I have the appropriate autopsies done, and nanoscale vests were 60 supplies by default, but the better vests were often half that price and it bugged me. I didn't realize how to alter costs until I spoke up here, but I think I have it handled now. Should be a better cost-to-defense progression.
RustyDios  [作成者] 2019年12月12日 21時52分 
I still don't get what 'costs' you are making reference to?
This adjusts what the Purifier Autopsy Reinforced Underlay Breakthrough gives you.
The only 'supply cost' is completing the autopsy?
yes_commander 2019年12月12日 21時49分 
I may have spoken too soon, and I may have just found out how to apply costs via one of the other mods I use. Gotta try something here...
RustyDios  [作成者] 2019年12月12日 21時14分 
Exposed supply costs? In what way, Reinforced Underlay has always been given after the Purifier Autopsy for free ?
yes_commander 2019年12月12日 21時10分 
I do kind of wish this exposed supply costs though.
Nekavandre 2019年12月12日 20時38分 
Thank you! Thank you!
yes_commander 2019年12月12日 16時42分 
AWESOME. I change all the armor to only add shielding, and this will allow me to balance more stuff. Mods like this make me a very happy commander.