Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I like trying to play with some realism, no stupid long tunnels through the whole peninsula, take a train around it at/near sea level. Trucking Iron down from the mountain top to a meadow transfer station to a train, only using boats to cross the water not run up/down/across the whole map. (1975 start, cuz its my favorite era w/Diesel)
Maybe that gets patched in future. But I didn't want to separate Fuel and Oil Refineries, as they are the very same thing in real life.
- Some Cornfields painted for visuals
- Reduced trees in dense areas for reduced lag.
- Most cities have connection roads, if easily accessable.
- Wood Resource has forest access roads around them, for atmosphere
- exchanged all standard paved roads at factories for gravel roads. For an 1850 appropriate start.
- Overall larger cities on average. (more demand)
P.S. I found out, Aircraft dont want to fly above 800m. If your flight route goes through a mountain that is higher, the plane will crash straight into it... (still works mechanically). So for best visuals, avoid plane routes above 800m+ terrain.
After some playing I found hard mode is quite easy once you can setup a very profitable Oil Line being loaded both ways. Too easy. So I revised the whole placement of everything. It's still 11 Cities, but totally new positions. All factories are balanced in number, you should exactly be able to upgrade everything to maximum, if you use all the resources. But now there is more long distance requirement. Exception being Wood, it's Canada after all.
- For Oil in particular, I cramped the refineries together, so you actually need to haul crude oil all the way, which is double the amount. Also the crude oil is far away. And no city on the path from crude oil wants fuel.
- You might need to edit the settings files to enable 'Megalomaniac' Map Size. (experimental sizes)
- If you want the same fog distance as in the screenshots, you also need to edit a settings file next to the other one. I increased the fog distance from 7500 to 15000. WILL have even more performance impact, next to size and the gazillion trees.