RimWorld

RimWorld

Awful Meals
21 Comments
Triel 15 Aug, 2021 @ 6:39pm 
Why awfull tho
Thels 18 Mar, 2020 @ 9:42am 
I do have Alpha Animals installed, which seems to add a 2nd type of insect meat. @G-Fiti, do you also have Alpha Animals installed? If so, that could be the cause.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1541721856
Mlie  [author] 18 Mar, 2020 @ 2:23am 
@Thels all good suggestions, ill take a look at it
Thels 18 Mar, 2020 @ 1:35am 
I see the cook simple insct meal twice as well. No biggie to me. I really like this mod. I do however have 2 requests.

Since vanilla now supports x4 meals, any chance this mod (and the cannibal variant) includes x4 variants?

Would it be possible to, rather than only allowing insect meat (or human meat for the cannibal variant), allowing all kinds of meat, but only having insect meat (or human meat for the cannibal variant) selected on default? First, this would allow us to combine leftover regular and insect meat into an insect meal rather than a regular meal. Second, if mods introduce additional types of foul meat, we could add those to the recipe.
Mlie  [author] 9 Mar, 2020 @ 11:18am 
@G-Fiti Sorry, there is a mistake in the description, there is no Kibble in this mod. The simple meal I cant see more than once in my tests?
G-Fiti 6 Mar, 2020 @ 2:10am 
I'm on 1.1, using this along with Cannibal meals. I'm not seeing the kibble variant recipe of this mod.

I see the simple meal recipe twice though
Oh God Spiders No 6 Mar, 2020 @ 12:04am 
Also, this might be relevant: Save Our Ship creates a duplicate type of "insect meat"

I don't think that's causing this error message but I thought I'd point it out anyway.
Oh God Spiders No 5 Mar, 2020 @ 11:37pm 
here's the shortlist of suspects (these also patch stoves)

Unlikely:
1558455017 - Cannibal Meals
1619943968 - Simple Coal

More likely:
1880253632 - Vanilla Expanded - Production

Most Likely:
1558635181 - Gloomy Furniture
1730938407 - Gloomy Extra - Kitchen
1883678698 - Gloomy Vanilla Overhaul
Mlie  [author] 5 Mar, 2020 @ 11:22pm 
@Oh God Spiders No I think that the modlist is aved in the savegame and if you start a save it will ask if it sould enable the mods active in the save. But I dont have a Mac so cant tell for sure. But if its a hassle just skip it, ill check it out tonight.
Oh God Spiders No 5 Mar, 2020 @ 11:18pm 
Sure thing, I'll try to remember to do that next time I'm at my PC. Macs don't seem to have a ModsConfig.xml file, at least none that I can find, so changing modlists at the moment is a ridiculous hassle.

I can't say whether or not it's a mod conflict right this instant, but I am sure that it is originating from this mod because the string "CAN_CookInsectMealBase" does not appear in any of my other subscribed mods.
Mlie  [author] 5 Mar, 2020 @ 11:04pm 
@Oh God Spiders No Ill look into it, can you verify that it happens if you only enables this mod as well? Just to make sure its not a mod conflict.
Oh God Spiders No 5 Mar, 2020 @ 8:16pm 
I'm getting this red error, is this something to worry about?

Error in patch.Apply(): System.Xml.XPath.XPathException: '*/RecipeDef[@Name="CAN_CookInsectMealBase"' has an invalid token.
ambi 4 Mar, 2020 @ 9:07am 
awesome! gave ur mods a thumbs up
Mlie  [author] 4 Mar, 2020 @ 5:22am 
ambi 4 Mar, 2020 @ 4:54am 
can u make a human meat version?
Mlie  [author] 20 Feb, 2020 @ 11:30am 
Updated for RimWorld 1.1
Mlie  [author] 11 Jan, 2020 @ 7:07am 
@Hagen Nutz Yes, its mostly to make it easy to set meal restrictions I think.
Celeryscape 11 Jan, 2020 @ 7:00am 
so do these things give mental stats to the pawns still or what
Mistletoe The Bard 7 Jan, 2020 @ 12:03am 
@Mlie Okay! :)
Mlie  [author] 6 Jan, 2020 @ 1:25pm 
@Mistletoe The Bard Made this by request, not using it myself. If anyone want to use the other mod thats fine with me :)
Mistletoe The Bard 6 Jan, 2020 @ 11:44am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1861437314&searchtext=codeoptim

Sorry, I am not trying to be a dick. I'm just thinking you might be looking for something like this, since you've made this mod.