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I've posted a link to a patch that buffs the Itinerant Cook.
{LINK REMOVED}https://mega.nz/file/wWhQwRTY#WPeYZMoU7KzzNmcQirVUBhuulbAPWGZtqfl4YRHgDCc
Find the Cook Mod folder in Steam\steamapps\workshop\content\262060 and overwrite the link file with it.
The cook can heal though? She spreads a lot of regen and has a big heal when exiting cooking mode.
She can steal a lot of restoration though and restoration is like the best form of healing.
But if it bothers you you could always run rank 1 occultist with the cook.
high burst healing from occultist and consistent healing from the cook.
It would be thematically fitting and bring a balance to the gameplay if she gains stress each turn while in cooking stance, since she is wide open, cooking in the middle of battle afterall. She gets a massive stress heal once she fed the team and switchs back to combat mode.
This way you will be more incentivised to play smartly with the stances instead of just having cooking the entire battle every time.
Using Main Course twice has DOT blight ~5 for 1 round on every enemy. What makes her bonkers is the free action ability where you steal restoration, apply restoration, increase target max hp, and buff your next use of 'Main Course'.
I just feel like healing your whole team turn 1, then turn 2 applying restoration to them and powerful blight to entire enemy team is very very spicy and OP.
I didn't even mention that she has access to back-rank bleed and marking ability to boot.
Bonus is that she can get moved around and still pull off every vital ability unless she is in Rank 1.
It currently says :
+-30% Torch Burn Rate (4 Battles)
Which is pretty confusing.