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That issue has always been the case, for as long as I can recall. I think its a base game code limitation issue rather than a mod specific bug, as to the best of my knowledge the base game has no upgrade unit for the aircraft carrier and thus its likely there wouldn't be any code for safely upgrading it as a result.
If you're using either of the Warfare Expanded mods (Reloaded or Complete Edition) in the mod description it specifically indicates that this is a known issue and the only known work around is to remove all planes from the carrier before upgrading it. I know its not anywhere near as convenient as desired, but its better than losing them all (especially if they're experienced units) and having to replace them.
Thanks In advance.
:)
I hadn't heard about the Warfare Expanded mod until I read it in your description and now I want to try it out. But in the comments there they're saying that your update didn't completely resolve the conflict issue. Hizkiyahu posted a fix in one of the discussions, but it's getting a bit above my comprehension. Just wanted to draw your attention to it. Thanks again!
Are there any other unit types this might make sense for? Adding abilities to scouts for example rather than gaining manoeuverability with xp.
That's why I will not try to code anything. When I open a lua or whatever file I do not even understand what it was made for :-D
(ARES is a platform for Red Alert 2: Yuri's Revenge, it changed the whole game's engine, and do many thing, include "Aircraft Carrier can earn expenience from it's planes".)