Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I can not tell you why I had that escort and looking at the mods I am using, none of them should have brought those escort into the game again.
Nor explain why I got rewarded for doing it when I disable the setting.
Wane now says that its "dark" damage scales with your Spellpower, not "light" damage...
The Gates of Morning should now sell Sceptres.
Removed some spawn code for a NPC I never got around to making.
Removed XP penalties from Mardrop and Star Elf.
Sun Paladin no longer gets the Glyphs category.
The change escort rewards setting is now hidden. The change celestial talents setting is back. >_>
There haven't been Anorithil Escorts since v1.6.
That setting now doesn't do anything and shouldn't even be there, but it appears I've deleted the wrong one.
I'd better fix that.
Only way to bypass that one was to change "the alternative hymm / chant" rewards to off midgame.
how ever it did fix it or so it seems.
Will be fixed in the next update.
The Midnight Talent Tweaks setting no longer locks Star Fury for Anorithil. Too many other good categories to unlock.
Warped Space now works.
Reduced the Energy generation from Wax and Wane, as apparently I'm the only person who likes interesting resource mechanics.
Rebalanced Disciple of Dusk.
Corrected Orbit Status Effect icon.
Tried to fix the Midnight and Gates of Morning shops, but I'm not sure what is going on here.
Drat, forgot to change the XP penalties.
Change notes here: http://forums.te4.org/viewtopic.php?f=50&t=38683&p=238404#p238404
Unfortunately, I was part way through a couple of category revisions when 1.6 came out, so this is taking longer than normal.
Starlight no longer gives unlimited see invis.
No longer makes Forbidden Tomes unusable.
Mana Flare and Shadow Swell won't get their celestial regens wiped by Twilight flipping anymore.
Starlight now gives a bigger Infravision bonus and the See Stealth/Invis is comparable to Hieghtened Senses.
Racial talents can't get to 0 cooldown anymore.
Star Slinger has lost Archery Excellence, Archery Utility and Field Control.
Star Slinger has gained Called Shots and Mobility. Star Fury now starts unlocked.
Moon Paladins now get Duelist instead of Dual Weapon Training and can unlock Dual Techiniques.
No major changes please, or I'll get snowballed into attempting to totally rewrite Anorithil, and I don't have time for that at the moment.
Current change list:
Starlight no longer gives unlimited see invis.
No longer makes Forbidden Tomes unusable.
Mana Flare and Shadow Swell won't get their celestial regens wiped by Twilight flipping anymore.
Starlight now gives a bigger Infravision bonus and the See Stealth/Invis is comparable to Hieghtened Senses.
Racial talents can't get to 0 cooldown anymore.
error = "Lua Error: /hooks/midnight/load.lua:383: table index is nil\
At [C]:-1 __newindex\
At /hooks/midnight/load.lua:383 \
At [string \"return function(l, self, data) local ok=false...\"]:1 triggerHook\
At /data/chats/escort-quest.lua:209 f\
At /engine/Chat.lua:50 init\
At /engine/class.lua:79 new\
At /data/quests/escort-duty.lua:411 check\
At [string \"return function(self, x, y, what, ...) local ...\"]:1 checkAllEntities\
At /engine/Actor.lua:230 move\
At /mod/class/Actor.lua:1317 runAI\
At /mod/ai//escort.lua:56 runAI\
At /mod/ai//party.lua:36 doAI\
At /mod/addons/verbose-enemies/superload/mod/class/NPC.lua:34 act\
At /engine/GameEnergyBased.lua:129 tickLevel\
At /engine/GameEnergyBased.lua:64 tick\
At /engine/GameTurnBased.lua:51 tick\
At /mod/class/Game.lua:1386 "
Probably safer not to enable this until it is sorted.
@Spectre Silver: You probably just didn't pay attention to the instructions about where to go first. You shouldn't be entering the wilderness map. And not entering the Fens until you have done the other two zones.
At [C]:-1 __index\
At /engine/interface/ActorInventory.lua:114 invenStackLimit\
At /engine/interface/ActorInventory.lua:128 addObject\
At /data/general/events/weird-pedestals.lua:126 check\
At /engine/interface/ActorLife.lua:84 die\
At /mod/class/Actor.lua:2798 die\
At /mod/addons/ashes-urhrok/superload/mod/class/Actor.lua:25 die\
At /mod/class/interface/ActorLife.lua:31 takeHit\
At /mod/class/Actor.lua:2708 basetakeHit\
At /mod/addons/midnight/superload/mod/class/Actor.lua:61 takeHit\
At /data-Infinite500/damage_typesI500.lua:468 defaultProjector\
At /data/damage_types.lua:813 projector\
At /engine/interface/ActorProject.lua:397 projectDoAct\
At /engine/interface/ActorProject.lua:484 projectDoStop\
At /engine/Projectile.lua:228 act\
At /engine/GameEnergyBased.lua:126 tickLevel\
At /engine/GameEnergyBased.lua:62 tick\
...
tanky mages just seem plain silly to me
Nutnarukex's problem had nothing to do with this addon.
I'm not sure what errors from November you are refering to, but there has been six updates to this addon since then.
Star Elves are just a name I gave to the Elves who are living in the East. You won't find any lore about them, because there is nothing known about them, except that they aren't part of the three Elven branches in the West.
And that is a very unhelpful error report. :P