RimWorld

RimWorld

Drug Policy Fix
10 Comments
Mlie 12 Aug, 2020 @ 10:50am 
Since Pelador has announced their retirement from modding I made an update of this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2195390245
Hope it helps anyone!
ÁS - EN/PT 12 Aug, 2020 @ 9:09am 
1.2?
Pelador  [author] 16 Jun, 2020 @ 5:46pm 
@AGingersaurusRex

So I temporarily loaded the mod and could happily see the drugs in the drug policies?
AGingersaurusRex 16 Jun, 2020 @ 5:25pm 
@Pelador

They are defined as drugs (i.e. they are under the "drugs" section of the lists as far as I can tell). Do you know if anyone else has had an issue before?
Pelador  [author] 16 Jun, 2020 @ 5:22pm 
@AgingersaurusRex

If they have been correctly defined as drugs they should automatically be associated.
AGingersaurusRex 14 Jun, 2020 @ 6:02am 
Is there a way to add Antibiotics+Painkillers from this Mod (Antibiotics and Painkillers - Wemd) to show up in the mod? I cant seem to figure it out.
Pelador  [author] 3 Jun, 2020 @ 7:10am 
@alchemyst

Yes, they have been defined as joy items not drugs. But with the disadvantage of having addictions. So you have no control as per drug use to the selection of these items.
Alchemyst 3 Jun, 2020 @ 5:07am 
Hi. I use rimcuisine 2. My pawns drink to much coffee and are addicted to caffeine. I don't find coffe in drug policy to limit coffee to 1 per day max.
Any idea why not?
RΞΛPΞRisONLINE 6 Apr, 2020 @ 8:39am 
Awesome mod, been using it for awhile now. Little suggestion for a new feature; i would love if this would work on missing limbs as well :D You dont have to do anything with it, just thought id share. Thanks for the great mod.
Pelador  [author] 17 Feb, 2020 @ 6:11pm 
@Update

Ludeon mod metadata changes