Total War: WARHAMMER II

Total War: WARHAMMER II

AI No Longer Joins Wars
4 Comments
Gwenolric 27 Feb, 2020 @ 10:04am 
I know the other also prevent the alliance from popping up (which is SO good for alt-tabing when ending turn). I just wanted to be sure that the first part, the no "united against us", was truly what was disabled. Because, when reading the description, it did puzzled me a bit and only after reading it a second time did I understood it targeted the "United against us" mechanic (not the mod, the in-game event). Maybe should be written somewhere, since it is the main purpose of this mod.
Vargs  [author] 27 Feb, 2020 @ 9:42am 
I didn't realize that other mod existed, but yeah. This one changes join war/united against us and nothing else. Does not influence their other diplomacy offers.
Pizza Boy 💙 27 Feb, 2020 @ 6:25am 
"No united against us" disables more features for the ai than just joining in wars against the player. This one just seems to fix the one issue and not anything else.
Gwenolric 27 Feb, 2020 @ 3:42am 
So more or less the same as "No United against us", where the AI can't just accept the proposition of a race they hate to the guts to attack the player who is friendly to them, without getting in conflict with all the defensive and aggressive allies?