Space Engineers

Space Engineers

A.R.E.S Heavy Gunship (outdated)
17 Comments
Wort Wort Wort  [author] 7 Mar, 2020 @ 12:27pm 
so 2 copilots are needed for both nacelles
Wort Wort Wort  [author] 7 Mar, 2020 @ 12:26pm 
the remote controlls on the co-pilot cockpits allow you to controll 1 of the 2 nacelles, but they must be on for them to respond
Wort Wort Wort  [author] 7 Mar, 2020 @ 11:05am 
and the turrets work as normal ai turrets too, so they are not directly controllable, you can controll the designator turrets to indirectly controll them tho
Wort Wort Wort  [author] 7 Mar, 2020 @ 11:04am 
do you have scripts enabled? if you do and it still doesnt work, look up programmable blocks, turn them on, hit recompile and then run
haxo 7 Mar, 2020 @ 10:29am 
super interesting, i can't believe it only moves with gravity generators, great job
for some reason i wasn't able to control any turrets though, when i spawned it into my single player world
i got into each co-pilot cockpit and it had the remote button but when pressed, nothing happens
Wort Wort Wort  [author] 6 Mar, 2020 @ 9:20pm 
actually, the main gdrive of this ship is controlled manually rather than with scripts
Wort Wort Wort  [author] 6 Mar, 2020 @ 8:47pm 
yeah, a gravity drive is perfectly operable without scripts, though scripts make it simpler to use
haxo 6 Mar, 2020 @ 6:19pm 
wow, i guess i need to try it

will all if it's functions work without scripts? like on a vanilla multiplayer server?
Wort Wort Wort  [author] 6 Mar, 2020 @ 10:19am 
yes, artificial mass blocks respond to the fields produced by gravity generators, so a combination of both produces a force, whats cool about this is that gravity generator-mass block setups will increase they produce when near other setups, because the mass blocks are accelerated by the combined fields of all nearby generators. so the force produced increases exponentially with increases in the size of the gravity drive, the lag does too, which is why the range of the gravity fields has been reduced on the ship. but if you increase these ranges, the fields from all the generators will overlap on every single mass block, which produces billions of newtons of thrust, enough to instantly accelerate the ship and push it through anything, despite it having a mass of around 17,000 tons
haxo 5 Mar, 2020 @ 8:25pm 
woah wait what??? how the hell? the gravity drive can push a ship?
Wort Wort Wort  [author] 5 Mar, 2020 @ 5:16pm 
which is the reason why it can ram through anything
Wort Wort Wort  [author] 5 Mar, 2020 @ 5:15pm 
it doesnt reduce the weight of the ship, it just produces about 4401MN of force if i remembered correctly, which is somewhere around 600 large hydrogen thrusters worth
haxo 5 Mar, 2020 @ 3:04pm 
holy moly LOL, yea it is, interesting about the g-drive, i didn't know it was capable of reducing the weight of the ship
Wort Wort Wort  [author] 5 Mar, 2020 @ 2:53pm 
That sounds like a lot of PCU, is that a lot of PCU?
Wort Wort Wort  [author] 5 Mar, 2020 @ 2:49pm 
Just checked, its got 8699 blocks and 98839 PCU
Wort Wort Wort  [author] 5 Mar, 2020 @ 2:39pm 
Its made entirely out of heavy armor, so it can take a lot of damage, the turrets also have a very high damage output, and if you dont mind lag you can increase the power to the g-drive to get a 0-100 m/s acceleration in about .37 seconds, so you can dodge rockets and stuff.
haxo 5 Mar, 2020 @ 12:28pm 
How does this fair in PvP? Do you remember how much PCU it is?