Cities: Skylines

Cities: Skylines

SpaceMouse for CSL
댓글 31
graealex  [작성자] 2025년 3월 16일 오전 10시 36분 
Mod support for everyone has recently been released for CSL II, so I will look into porting. I will post news about it here, but it is going to be a separate creation/mod with a different link.
TrueVooDooPlanksta 2025년 1월 18일 오후 7시 27분 
OK, this is the mod i miss in CS2.:hardhat:
NeuralEntangled 2024년 9월 22일 오전 2시 32분 
Hey @graealex, any update on being able to provide SpaceMouse support for CSL2? So frustrating!
graealex  [작성자] 2023년 11월 8일 오전 9시 02분 
Yeah, just realized that there currently is only modding support for particular creators, plus they trashed the Steam Workshop support for CSL2. Wake me up when mod support has gone mainstream.
OlaHaldor 2023년 11월 7일 오후 3시 31분 
Awesome to hear graelex. :) Eagerly waiting for mod support to ship! :)
graealex  [작성자] 2023년 11월 7일 오전 8시 30분 
Okay guys, I hear you. I bought a CSL2 key and will start on the mod for the new version soon. I know how it feels to have a 6-DOF Space Mouse sitting on the desk, and then having to drag the camera around with your mouse like a pleb.
vamike1969 2023년 10월 25일 오후 4시 15분 
I just bought it CSL2, but didn't realize this mod wouldn't port. I will be another patiently waiting and hoping this mod makes it! Thanks graealex for the original mod, I can't imagine CSL without the 3d mouse.
OlaHaldor 2023년 10월 25일 오후 12시 47분 
It depends heavily on your PC specs. For me, CSL runs a tiny bit better, but I can't complain with 35-40 fps. Some times I'm up in the 70's. Depends entirely on what's on screen.

If I don't pay attention to the FPS, I wouldn't even think of it. 30 fps in CSL2 is not the same experience as 30 fps in a racing game, flight sim or first person shooter.

It would be way worse if the game ran at 60 fps but lagged or stuttered.
graealex  [작성자] 2023년 10월 25일 오전 9시 47분 
For now, I heard that it runs like garbage for a lot of people. I will watch it, and if I decide to buy it, and even port the mod, I will make sure to announce it.
OlaHaldor 2023년 10월 24일 오후 5시 20분 
After a few hours in CSL2, I am liking it a lot. :) The updated road tools.. YES! :D
graealex  [작성자] 2023년 10월 24일 오후 1시 16분 
I would need to buy CSL2 first, before I can port the mod.
OlaHaldor 2023년 10월 17일 오후 3시 46분 
Just found this by dumb luck. This is SO AWESOME!!!
Fingers crossed the mod makes it to Cities Skylines 2 some day! :)
SilentDeath 2023년 8월 26일 오전 11시 46분 
Still works like a dream! THANKS for your work!!
Purno de Purno 2023년 1월 10일 오후 12시 20분 
Oh interesting, I'll have a look at that. It doesn't feel bad per se but it's not what I'm used to is all
graealex  [작성자] 2023년 1월 10일 오전 10시 36분 
You can customize all axis and scales. Although to be honest, to me it feels right, out of the box.
Purno de Purno 2023년 1월 9일 오전 10시 57분 
Great mod! It takes a bit to get used to the zoom but it is what it is.
graealex  [작성자] 2022년 7월 4일 오후 2시 17분 
Just wanted to thank all the nice people that gave me awards. Thank you! And of course thank you to all the people using and enjoying the mod.
graealex  [작성자] 2022년 6월 27일 오전 10시 32분 
Thanks for enjoying the mod!
TrueVooDooPlanksta 2022년 6월 26일 오후 4시 44분 
Just found this: this may not be the most-used mod out there, but for us CADers, this is a blessing.
graealex  [작성자] 2021년 10월 28일 오후 10시 48분 
Thanks for the hint, and glad it is working for you now. I might do some testing with newer versions of the 3DxWare driver to ensure that the mod stays functional.
Trent Steel 2021년 10월 5일 오후 8시 18분 
Great stuff! I ended up downloading a previous 3DxWare driver (version 10.6.4) and now it works wonders!
Great mod, thank you so much!
Trent Steel 2021년 10월 5일 오후 5시 28분 
Hey thanks for the quick answer.
So I have deleted the cities.xml.
I uninstalled and reinstalled the 3Dconnexion software. I am now running 3DxWare 10 Version 10.8.2.
I have disabled all the mods in CSL, and enabled the Space Mouse camera control mod. I restarted CSL but still no success getting anything else than the zoom function.

FYI I have 2 files in C:\Users\[USERNAME]\AppData\Roaming\3Dconnexion\3DxWare\Cfg\
Global.xml and Explorer_Background.xml
Should it create a cities.xml file automatically?
graealex  [작성자] 2021년 10월 5일 오후 4시 24분 
3 lateral and 2 rotational axis are controllable (push left/right, forward/backward, up/down, pitch, yaw). Only zoom would be the default behavior with no mod, as the Space Mouse will then only emulate a scroll wheel as it is the case in most programs anyway.
Start by deleting the cities.xml, as it is only necessary if you need to manually swap axis, and I haven't extensively tested the XML file, so this might cause problems, maybe with newer versions of the 3Dconnexion software. Also make sure the mod is actually enabled. You need to be subscribed to it, and in the content manager inside CSL, the checkbox next to the mod needs to be checked. If you have multiple other mods installed, maybe try disabling them, in case any of them cause a conflict. The mod is still compatible with the most recent version of CSL. If you have still problems, then please comment again, so I can look into it.
Trent Steel 2021년 10월 4일 오후 8시 36분 
Hi,
I am having issues properly setting up this mod. I am using a 3Dconnexion space mouse on Windows 10.
I have subscribed and enabled the mod in Cities Skyline.
I have downloaded the file example "cities.xml" (had to convert is to .xml as is was downloaded as a .txt) and copied it to C:\Users\[USERNAME]\AppData\Roaming\3Dconnexion\3DxWare\Cfg\
When opening cities skyline, the spacemouse does not allow me to rotate or pan the camera. I am only able to zoom in and out.
Do I need to make any edits to the cities.xml file? Or are the rotate and pan functions not available?
Thanks,
graealex  [작성자] 2021년 2월 18일 오전 10시 51분 
Hi, maybe take a look at C:\Users\[USERNAME]\AppData\Roaming\3Dconnexion\3DxWare\Cfg - there you'll find a Cities.xml after already having configured settings for CSL in the 3Dconnexion software. You can remap, reverse and configure all axis there.
The swap you propose actually means just mapping the roll axis of the SpaceMouse to the yaw axis of the camera, as the camera doesn't support roll at all, and thus the axis on the SpaceMouse is unused. You will also be able to modify the sensitivity beyond the ranges that the sliders in the software provide.

Here is a copy of my file, with the roll/yaw already remapped (Ry <-> Rz) as you wanted:
https://pastebin.com/vJLe53MG
Prototype Zebra 2021년 2월 16일 오후 12시 09분 
This is awesome! I got the axes flipped around the way I like, though I'd like to remap roll to yaw, I can get used to that quirk. The rotation sensitivity is way higher than the translation sensitivity no matter what I do in the driver, but again, I'll get used to it.

A controller like this is truly how such games should be played. Thank you for this mod!
Fourmyle 2020년 11월 27일 오후 3시 21분 
This is the greatest camera ever!!!!! I have been looking for compatible games for my Space Mouse Pro. This rocks. What a great way to see the game. Thank you!
graealex  [작성자] 2020년 8월 14일 오후 3시 56분 
Hi pungbarn, you can use the SpaceMouse software to change sensitivity or reverse certain or all axis. The software is just using the axis as-is, and the 3dconnexion software allows you to modify the rest.
pungbarn 2020년 7월 5일 오전 3시 38분 
Is it possible to reverse control? i am use to the object moving and not the camera angle so i am getting a little confused :P
neilmcpda 2020년 4월 5일 오전 8시 23분 
Absolutely wonderful - make the game an absolute pleasure to play. Thank you so much for taking the time to develop this and share with everyone!
bachlr6 2020년 3월 30일 오전 10시 20분 
It even works with my old SpacePilot! Thanks!