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Докладване на проблем с превода
[Error] Duplicate projectile asset typeName greenplasmabullet. configfile /projectiles/guns/bullets/halogreenshot/greenplasmabullet.projectile
Modicum Mod List
The other two projectile errors are as follows:
[20:58:33.812] [Error] Duplicate projectile asset typeName healinggas. configfile /projectiles/throwable/healinggas/healinggas.projectile
[20:58:34.116] [Error] Duplicate projectile asset typeName flechette. configfile /projectiles/flechette/flechette/flechette.projectile
[20:58:34.320] [Error] Duplicate projectile asset typeName greenplasmabullet. configfile /projectiles/guns/bullets/halogreenshot/greenplasmabullet.projectile
I made a pastebin of my full log error as well:
Pastebin Log Link [pastebin.com]
Of the many mods I have, I am subscribed to Halo Ultra Updated and Halo Ultra v2 [Frackin Universe].
When more of the recognisable weapons that are synonymous with Halo are included we can move onto the more obscure weapons. If you are referencing Req variants of weapons from halo 5 those will not be included until the mod has finished development.
Please feel free to ask me any other questions.
However, for now, we're focusing on creating other functional contents regarding weapons. Once we're finished with weapons we'll move onto other maybe larger functional objects.
@cmdtucker. Thanks for the suggestion!!! I'll look into contacting the author of USCM tanks, maybe we can work something out later down the line, I'll be sure to make a post if/when that happens. Right now, we're focusing mainly on getting all the objects we can in-game, making weapons fully functional (i.e. balancing) and making sure all bugs are squashed!
Thanks for your questions, hopefully I answered them!
The Urban Spaceman