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The lowest stat a basic recruit can have is 1, and the highest is 50
Do you give me the permission to keep this mod online ? (It uses your work)
Only thing is, I can not recruit Griffin in Stack or Miu in Shark anymore. Other named recruits like Ruka and Kang in Squin or Green in Shark still work.
also I agree that being able to recruit strong all-rounders easily is kinda OP, maybe cap unskilled recruits at like 10 for most skills? and have warriors with <10 in the trade skills but 20-30 in combat skills, vice versa for tradesmen, I think it'd be better immersed that way
Pay attention to this. I imported a game and recruited Hobbs and a 3k recruit so far. Both are pretty OP. Most of their stats are high teen to mid twenties. Both have weapon stats in the 20s to 30s across the board. Same with all the trade skills.
It's a great mod but for me it breaks immersion a little. I want a Farmer but when i find him he is also proficient(15-30%) in every weapon, turrets, medic, science, engineering, weapon & armor crafting, cooking etc.
Not sure if it's possible but I'd like to see it toned down a little for generic recruits and maybe increased for unique/6k recruits to match their specialties.
I highly recommend this mod to people who have played vanilla or a lightly modded game already and want to skip some of the grind. But for a newer player I'd say it's a little too OP for a first game of 'Beat Me, Eat Me, Now I'm a Slave'