Total War: ATTILA

Total War: ATTILA

Medieval Kingdoms 1212 Submod: Unlimited Governors and Armies + Max Agents
26 件のコメント
rafaelea 2024年7月31日 2時35分 
Could you add unlimited navy in this mode too? I use your mode for vanilla game because I can't find any other mode better than this one.
Pagliacci 2024年5月26日 21時17分 
How are champions used? It won't let me put them in the armies
KiteL 2024年5月6日 6時13分 
nice mod load order before ad1212 scripts thats all
ayberkztueket 2024年4月2日 12時40分 
dear modder pls update for new version
|Gaza|EGY-SA3KA 2024年3月30日 8時55分 
the Original mod updated plz update ty for ur time
Arctic Fox 2024年2月13日 8時58分 
What does Baum mean?
Ciaphas Cain 2022年6月30日 15時13分 
Above the 1212 mod Baum
Baum 2021年3月26日 8時58分 
Is there a specific spot to put this mod?
palooza23 2021年1月26日 6時53分 
@jaydensworld2 Hey jadays I sent you a message abouty an issue with dissapearing troops from random armies at the start of each turn. I noticed it after around 40 or 50+ armies but not 100% sure. Well I actually had a super clean wipe because i bought a new computer and also changed to this mod for 1212 and still having the same problem. Where can i send you the file you said you could take a look at the files. Thanks
DanTheTTT™ 2020年12月31日 4時19分 
Hmm, is there a way to edit it so it can only be applied to players only. LMAO
jaydensworld2  [作成者] 2020年12月21日 20時55分 
You could try Bran's AI mods, which seem to have the AI become quite competent in building up their cities and armies.
[IKG] Kaiser Doggy II 2020年12月21日 20時50分 
I see that although the mod works, the AI many times just stays with 1 or 2 armies and most of them will be half stacks. I know this is not due to this mod, but is it possible for you to increase the chances of the AI making more and bigger armies?
jaydensworld2  [作成者] 2020年12月20日 18時46分 
@nonim 2020年12月20日 7時07分 
can you make a mode only for the unlimited agents? i want more precise unlimited priests..
jaydensworld2  [作成者] 2020年12月19日 12時52分 
@ugursvc
Just checked, looks like it still works after MK1212 update
ugursvc 2020年12月19日 8時12分 
jayden can you uptade this mod?
Mingles 2020年6月15日 21時10分 
this mod was working and then while playing the kingdom of england it capped me out at 22/999 armies and wont let me recruit new general even to replace dying ones and then is in turn causing me not to be able to attack or end my turn, so im not sure whats happening on my end but if anyone has any suggestions, i turned it off and isolated it to this mod, i tried putting it to the top of my load order, im not sure what else to do.
Chief Donut 2020年5月4日 22時07分 
This is actually the only governor mod ive tried that works, and im not even using the 1212 mod!
Daryn™ 2020年4月4日 14時29分 
does it affect ai?
czesiek 2020年3月30日 13時16分 
w00t! This is crazy! NO hardcoded limits!
3 x 999 agents may seem too many, but there are always max 3 agents to choose from and replenish 1 per turn so you would need 997 turns to reach the maximum and they would have to be immortal... so it is actually impossible to reach 999 :D
jaydensworld2  [作成者] 2020年3月30日 1時40分 
Updated, agent limits are now unlimited (999)

@czesiek
Thanks for the tip, appreciated
jaydensworld2  [作成者] 2020年3月30日 1時28分 
Think I found it, thanks to Bran's campaign ai mod
jaydensworld2  [作成者] 2020年3月30日 0時49分 
Just ran the game with the base MK1212 stuff, and yeah, it is 10 max. I'll look into what bumped up the count to 12.
czesiek 2020年3月30日 0時41分 
Well, there is still a 10 agent limit for all agents for me even with your mod... but everything works fine anyway :)
But how come you managed to reach 12?!
jaydensworld2  [作成者] 2020年3月30日 0時40分 
Thanks, but the shit I do is no uber hacking. It's basic bitch text editing even a braindead monkey can do.
czesiek 2020年3月30日 0時13分 
Yes, there is a hardcoded limit, but I thought it was 10, so no, you're not a retard, you are an uber haxor :D
Instant Sub! Thx!