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like dont allow ai or players to just wal;k across the river. pretend its lava or somwthing xD
I just updated it. Thanks for letting me know. Besides the game version I had to update some older entity files. They where causing a crash.
By all means let me know if any of my stuff isn't working and I'll attempt to get it up to date. Between missions and little scripting snippets I have 60 plus mods spread across AS2 and CTA. It can be a challenge to keep it all up to date with the changes, plus i'm always focused on the next thing I'm wanting to do.
Lately I've been focused on learning more about editing entity and other background files. I got some stuff in the works which I think is pretty cool.
As for Gates of Hell... just put the editor in my hands Already! And let me play with it.
if this is there, the map will show up automatically"
Woodlands & Urban_warfare
would be an interesting addition to Men of War AS2 gameplay,
not all FPS direct control shooting.
Nov 2019 they finally put back the option to choose classic MoW direct control
in CTA so I can enjoy playing it.
In your mod I only chose squads and some vehicles.
The Ruins, by Aussie is the map - building ruins covered by re-grown trees, etc.
I actually prefer the first person in CTA. I always felt it was missing from AS2.
But that's just personal preference.
I agree CTA needs more polish. But I believe it has a lot of potential.
I love games, but I'm not really the gamer. I find my joy in tinkering with them.
When it comes to the editor, I much prefer CTA over AS2.
Did you play with my airstrike function?
Ruins? I will be adding it, but if i remember right, it will be an infantry only map.
I like how you added the hint of that,
or maybe they are just coincidence sound effects.
I gave this mod a try but I prefer Men of War Assault Squad 2
singleplayer gameplay much better.
CTA needs much more polish.
I have always thought air power in the gem engine is
trash & comical unless intelligently scripted.
This game is best for men on the ground battles only.
If you add Aussie's Ruins map I will probably try it again.
Check the preview images above to see which maps are already included.
Maps will be added as I work my way through them. Placing the mission onto an existing map takes about 20 mins, it's the rewarding play testing that slows me down.