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It says DISCONTINUED, doesn't it?
I will stop working on this mod because I am organising all my work into one singular mod.
More info in my Discord server:
https://discord.gg/Qa8YfYvyXN
All good suggestions. I will think about it. Thanks! ^.^
There could also be sub-ideologies of Fascism, Communism, Authoritarianism and Democracy.
I plan to get back to it and refresh it a little bit, but I am busy with my Bulgaria mod and one secret one.
If you have suggestions, write them down.
Glad that you enjoy it! ^.^
Thank you! Glad that you like it! If you have any suggestions, leave a comment and I will loo into it. Enjoy!
When I played they do take the ideological path they start with. I have set it to be like that.
I have made a small update that aligns it with the current game version and it also makes the AI select it's proper focuses depending on it's starting ideology.
Have a good day!
Hello! I will look into it later today.
The mod has been updated and calibrated for version 1.10.1.
In the next weeks I will work on pure democratic political branch replacing the interventionalist and isolationalist branches with it.
After that I will rework the non-aligned path and then call it a day. :D
If you find any bugs or errors, please do tell me. Have a good day!
For the fun of it I made a mini-mod called PillBox20's United Kingdom. It gives the Union Jack to the non-aligned ideology and makes other small graphical changes overall to the UK.
You can check it out here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2248434289
Koolah! Always happy to see you! ^.^
Awesome work man, very creative and polished.
Koolah
Oh, no! You found me! :D
Welcome and enjoy! ^.^
Thank you! ^.^
still a great mod though
It looks better IMO.
Yes. It is in the mod description. :)
Since I have made a lot of good progress on my Bulgaria mod, I have decided to come back to this mod and give it some attention.
In this update the main features were:
- Reorganised Communist Focuses (+2 New)
- Reorganised Nationalist Focuses (+2 New)
- Fixes and Renaming of some focuses and their effects
In future updates I plan to upgrade the Authoritarian Branch and totally remove the Neutrality and Interventionalist Political Branches. In their place I will add a dedicated Democratic branch and I will repurpose the focuses that are left for them for a Diplomatic Focus Branch.
I don't know when this next update will come as my main focus is my Bulgaria mod at the moment. If you find any bugs or errors, please contact me and I will try to fix them.
There is a Chinese translation for the mod. Many thanks to LemonZhanger!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2191174030&searchtext=
Hey, there! I don't mind at all. Do I need to do anything?
Special Thanks to Koolah for the idea of adding new Events!
Much respect to him! :)
If you like the mod, make sure you tell me. If you have something to suggest, do so in the comments's section.
Thanks!
Glad that you enjoy my first mod!
This version brings a few changes to the Industrial and Economic branches along with small fixes here and there all over the focus tree. In addition most focuses have search filters. Lastly I have added description to every new focus to be in line with the original focuses.
If you encounter any bugs or errors, let me know. For now I will focus my attention on making a new National Focus Tree mod for a country many people wish for.
I will fill in the change log and wish you a good time with my mod! ^.^
Glad that you like my mod! ^.^
I have a small suggestion, I have seen other mods implement a system where you can use a decision to buy weapons in exchange for a consumer goods payment. Would be cool to see in this mod, especially since lots of small countries relied on buying old ww1 tanks. (notice romania and yugoslavia in vanilla start with a bunch of french FT great war tanks)
being honest, I just want to play decolonized africa and wreck havoc on those poor nations as eithopia with old tanks
In this update I have added a whole new branch in the political sphere. The Authoritarian Ethos will allow you to chose how to upgrade your ruler as well as give you access to a unaligned politician that boosts that same ideology.
Next update will be focused on the research focuses and small other changes.
Make sure to report any bugs or errors that you encounter! I hope that you enjoy my mod!
In this update I have played around with the Army and Air Force branches, added a few new decisions that require focuses to unlock, added more Economic/Industrial focuses and a brand new branch about the Special Forces.
The Next update will be focused on an Unaligned Branch and reforming how you get new research slots.
Again, if you find any bugs or errors just let me know. Hope that you like it!