Europa Universalis IV

Europa Universalis IV

Military Expanded
16 Comments
SciN3RD  [author] 23 Apr, 2023 @ 3:43am 
[UPDATE] the mod is now up to date.
SciN3RD  [author] 8 Oct, 2022 @ 12:25am 
[UPDATE] The mod is now updated for 1.34. Let me know if there are issues.
SciN3RD  [author] 14 Nov, 2021 @ 2:37pm 
[UPDATE] The mod is now updated for 1.32. Let me know if there are issues.
SciN3RD  [author] 19 Aug, 2021 @ 1:00am 
[UPDATE] I have updated the mod for 1.31. Let me know if there are problems.
SciN3RD  [author] 15 Dec, 2020 @ 3:51am 
@TimberLoaf:
No, AI cannot use any of these.
One of my original intentions with this mod was the army flexibility. So the unlimited switching between modifiers is by-design. And I don't plan to limit that.
TimberLoaf 15 Dec, 2020 @ 2:51am 
Also, maybe add a timer for when you change something? So that you cant just switch back and forth at will. Encourage looting when not in a battle then just switch to bad looting when in a battle
TimberLoaf 15 Dec, 2020 @ 2:49am 
Can Ai use these options? Are they able to switch between them? As in, AI switches to more conscripts when at low man power and vice versa? As well as all the other options?
Emirhan2071 1 Oct, 2020 @ 3:32am 
Thank you so much mate, appreciate it.
SciN3RD  [author] 29 Sep, 2020 @ 10:55am 
This mod is now updated so that it doesnt require the date to be after 1444. This means it is now useable with ET. Emirhan2071 thanks for telling me about the issue.
SciN3RD  [author] 29 Sep, 2020 @ 10:43am 
@Emirhan2071: oh ok. i'll fix it.
Emirhan2071 29 Sep, 2020 @ 10:07am 
@SciN3RD:
it does work, but it says that the year needs to be at least 1444. So its only work post 1444, not before that unfortunaly.
SciN3RD  [author] 29 Sep, 2020 @ 9:31am 
@Emirhan2071:
i dont have time to test it myself right now, but i do think this version should work with pretty much any other mod. have you tried running this with ET mod? if you havent, try it. it might work.
Emirhan2071 29 Sep, 2020 @ 8:01am 
Can you please do a Extended Timeline mod for this? So we can play pre 1444
Aachen 13 Jun, 2020 @ 8:58pm 
Thank you for updating!
SciN3RD  [author] 9 Jun, 2020 @ 3:19am 
This mod is now updated for 1.30 Emperor patch. The mercenary vs standing army option was removed as now the mercenaries are reworked to be realistic and reasonable.
SciN3RD  [author] 1 Apr, 2020 @ 2:02am 
1.29 MOD UPDATE :

I have reuploaded new (1.29) versions of (most) my mods. These had to be reploaded because I couldn't update the old ones due to the crappy new UI.

I have put links to the updated versions under the old mods' description.

Sorry that this update took so long.