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It could definitely use some more cars tho.
I've also fixed some errors and I've also improved the text readability by adding a shadow.
It will track any player's miniracer that passes through the markers. Have fun!
(Also it's broken if you load a save with race markers in it, you have to remove and put down new ones in that case, sorry! It's something to maybe fix later, if I can)
@SynthwaveWolf85 That's cool! Thanks for making that.
- All cam button issues should be fixed, the camera should hopefully always toggle now
- The hood cam (= first person) is never misaligned now when the car is on a hill or sideways, the hood cam is also more correct now for every car
- When using the top-down camera, it will automatically switch to and back from first-person if the top-down camera can't see the car anymore
Change cam might not work if your character is close to the car and looking in its direction. I will put out a fix later today because I'm not happy with how the cam controls work.
Drive your car away from the player and try again. I know it's a little clumsy but I'll be working on a fix today, as well as hopefully a cool new feature that I won't spoil yet :)
Thank you for your kind words, if you need anything else just let me know.
I see, that makes sense. I may look into that as well as a feature to rebind controls in the next update.
About the 3D models, that sounds great! Do you think you could try something out? I'll obviously give you credit. Shoot me a message on steam for sure :)
I also could maybe be able to make car models for you since I have a little experience with Blender and I own a butt-load of Hot Wheels cars. Don't expect the models to be high quality though lol
What would engine off do? Disable the engine sound, or stop the car entirely from functioning?
Camera change key to a bindable key is a good idea, I'll look into that in the future.
More cars are coming. I plan to occasionally release new cars. In fact, there is a new car coming very soon, I've already got it finished.
There will also be two car versions in the next update. A 'casual' car and a 'drift' version. The drift car behaves like in the demo. The casual car is easier to control as it moves much more towards where you're steering.
-Making an engine off key
-Making the camera change key a bind-able thing
-More cars would be neat
I can help you do multiplayer testing too if ever needed :|
I also want to improve the models of the cars a bit. The windshield/roof of especially the brown car looks rather flat.
Doesn't change the fact this add-on brings me back, thanks for it
Ah, the days of playing micro-machines 64 with three other people
https://feen.us/ybclq1f6.zip
it's a map i whipped up in about 30 seconds to mess with simfphys
In the meantime if anyone else has crazyphysics issues often, you can turn crazyphysics off with the sv_crazyphysics commands in the console.
If you want it, I can throw it at you
1. unknown - lua/entities/sent_miniracer.lua:89
Occurs after crazy physics removes the camera entity:
Bad SetLocalOrigin(-14382.565430,3704.727051,16553.427734) on sent_mrcamera
Crazy origin on entity [120][sent_mrcamera]
Origin: [-14382.565430, 3704.727051, 16553.427734]
Angles: [90.000000, 180.000000, 180.000000]
Velocity: [0.000000, 0.000000, -0.000000]
Angular Velocity: [0.000000, 0.000000, -0.000000]
Defusing!
Removing!
It's nowhere close to RC cars, that'd be rather difficult.
Still cool nonetheless