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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2599504692
I'll note if any gamebreaking bugs happen
Is there a similar mod for building materials? (i.e. for floors/walls/beds)
this mod makes life on the Rim so much easier, thanks for that.
I have a question though:
I am patching the insulation values for leathers which are then correctly shown in the textile stats gui.
I am also patching some Textile_Softness values (from the mod SoftWarmBeds) but in this case the original values are shown.
At the "information gui" of the leather I can see my patched values.
So is there any way to see my patched values for softness in the textile stats gui?
I tried putting this mod after my patch in the loadorder but it did not make a difference.
Greetings!
HP for walls is the first one that springs to mind. Door opening speed and comfort might also be nice.
Also I think something from the weapon-related stats was not there. I think it was attack cooldown.
And in general while this is already a great mod, it would become much better if we could switch between presets of which stats are shown and which stats are hidden.
@Hans you can already see metals with it.
+1 for a toggle to hide the materials you don't have in stock though.
While you can easily see them if you sort by amount you can't see them if you sort by anything else and if the stat you're looking for is far on the right...
Is there a way to make the menu bigger (mainly wider) or have the names of the materials permanently shown when scrolling to the side?
I can't find a project on Github or anything, and his donation link is for a zoo in Berlin...
It just needs a changelog modification, doesnt need any coding. You can perfectly use it.
TL;DR: You usually will want to use dragon leather, but in some modded buildings lothurr might be better.
Whether Offset or Factor is better depends on the item in question. The end beauty if calculated as ((base_beauty + offset)*factor*quality), though the low base beauty of most vanilla furniture means you'd probably want to use dragon leather.
I'll give a couple of examples. The quality has the same impact regardless of material, so I'll ignore it.
In the base game an armchair has 4 base beauty. You can now plug that into the formula from above to get ((4+25)*8) = 232 beauty from dragon leather, and ((4+0)*10) = 40 beauty from lothurr.
Because of the flat bonus from dragon leather, you'll want to use it with anything that has a base beauty of less than 100, which would be everything you can make with textiles in vanilla Rimworld.
Hi!
I probably have no idea how beauty is calculated. In which situation is Offset better than Factor and which situation is Factor better than Offset? How to decide if Lothurr leather is better than the dragon leather?
https://www.dropbox.com/s/08z2azx9fg0k9am/Screenshot%202020-10-30%2015.10.56.png?dl=0
For the author: Is there any chance of getting a mod like this, but for building materials? Stony, woody, and metallics.