Torchlight II

Torchlight II

AdventurerTime
59 件のコメント
StupidChicken99 2023年12月23日 16時30分 
Literally does not work at all. How do I even use this?
逍丨遥 2023年11月26日 21時41分 
、???????
Simbolic 2023年1月3日 19時03分 
Cool, was just curious
Capybara Punnington the 3rd  [作成者] 2023年1月3日 18時25分 
@Simbolic, I just used the model.
Simbolic 2023年1月3日 13時50分 
You the same person who made the game? or just used the model from that game?
Jion 2021年4月3日 10時45分 
Thanks, I'll check them out. : )
Capybara Punnington the 3rd  [作成者] 2021年4月3日 10時02分 
@KingJion, you should check out torchmodders.com
There is a lot of modding knowledge in the forum archives and they have a discord.
I'm active on the discord. It's a pretty friendly community.
Jion 2021年3月31日 10時48分 
Hey, great mod ya got here. If you've at all made video tutorial on how you were able to make this skin or are able to give a quick rundown of how to go about making something like this I wouldn't mind learning your ways. I'm interested in making my own mesh mods for this game and any info would be appreciated.
Salvo1 2020年11月3日 10時30分 
I like this mod, it's great, and sometimes I use it, but FYI for users: if you're having crash problems while using it with other mods, especially when creating a New Character, this mod is probably the culprit.

Try moving it around in the load order to see if it fixes the crash, or maybe even just temporarily deactivate it.

That said, kudos to the author for putting so much effort into this. It looks and feels great to play, and it's obviously a labor of love. I don't even watch Adventure Time and I really like this mod. Enough to where I can't particularly complain about the errors and crashes.

The fact that it was even possible to do this within the Torchlight 2 Engine alone is amazing.
Cote 2020年9月20日 12時17分 
soo sexy <3
T2o 2020年8月17日 3時11分 
How to report mistakes when creating characters?
Capybara Punnington the 3rd  [作成者] 2020年7月30日 17時02分 
@Csumbi Doing any 3d model manipulation is complicated. Even if you are using the existing skeletons. For this mod the skeleton is not the same size and so the same animations would not work. I use Blender 3D and the plug-ins to get Ogre3d format models into and out of Blender are a bit rough around the edges. I ended up writing a set of tools in c# to do a lot of cleanup after exporting (available on github). The process to make new animations that work on the new skeleton that look like the original animations is pretty involved and very time consuming as well. Adding armor pieces would add another layer of complexity.

Originally I was planning on expanding this mod with additional playable characters, but I'm not sure I want to dedicate that amount of time. Pets are easier because there are only a few animations and no armor.

I have thought about making a video tutorial so if someone is really motivated they could make their own custom playable model.
Csumbi 2020年7月28日 3時45分 
why arent there more mods like this? what i mean, mods that change the character mesh completely. Is it extremely complicated to change the meshes in this game? or is it because of the armor pieces?
Maez 2020年7月21日 14時40分 
Que rikura jaja
(42o)Sage 2020年7月16日 0時16分 
...wait why am I here then? :steamfacepalm:
(42o)Sage 2020年7月16日 0時15分 
Oh I get it, "Most popular" by visiting but not downloading... looks like your thumbnail + virgins = people clicking on it just to check it out LOL :steammocking:
(42o)Sage 2020年7月16日 0時12分 
That's not what I was saying... at all... Algorithm probably messed it up, figured if a mod about changing the way characters look was "most popular" then this game lost all hope for what little player base it has but since you mention there are actually more popular mods than yours, Algorithm must be most popular of a week ago or something, even though it doesn't say that and no I didn't uninstalled the game, it was an expression
Capybara Punnington the 3rd  [作成者] 2020年7月15日 8時59分 
@(42o)Sage : I think the algorithm for "most popular" must take how long the mod has been available into account. My mod is nowhere near as popular as say Torchlight Essentials. Just look at the subscriber count. I don't see why other people liking my mod makes you want to uninstall the game though. Just install what you like. ¯\_(ツ)_/¯
面包拳 2020年7月15日 8時42分 
新建人物 就跳出报错!
(42o)Sage 2020年7月15日 1時10分 
...btw, no offence to the creator of this mod, it's just being the most popular is ridiculous.
(42o)Sage 2020年7月15日 1時09分 
This is considered the most popular mod on here... im done... uninstalled... worthless game now, I'm sure the 3rd game will be the same junk... fml :steamsad:
Dollin [501st Cyber Legion] 2020年7月9日 0時34分 
Stop
Capybara Punnington the 3rd  [作成者] 2020年7月4日 17時46分 
I just finished out the Adventurer class skill tree using vanilla skills in an attempt to solve the crashing when starting a new game.
Capybara Punnington the 3rd  [作成者] 2020年7月1日 8時48分 
For people that want to report crashes or bugs, please use the "Discussions" tab. Thanks.
PureRok 2020年6月30日 21時21分 
Oh, alright. Well, I hope you get it figured out because I was really looking forward to using the mod. I'll keep subscribed. Looking forward to trying it!
Capybara Punnington the 3rd  [作成者] 2020年6月30日 12時31分 
@PureRok, those bone assignment warnings are not part of my mod. I don't use that mesh. Those warnings are pretty harmless. The engine will ignore the extra bone weights.
PureRok 2020年6月30日 3時17分 
Game crashes on when trying to start a new game. In the Ogre.log file I see a bunch of warnings for various meshes, such as: "WARNING: the mesh 'MEDIA/WARDROBE/_LVLS1_10/CLOTH_A/HUF_CLOTH_A.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4."
MuMu 2020年6月20日 16時11分 
the game crashes when launched does anyone have any ideas how to fix?
Capybara Punnington the 3rd  [作成者] 2020年6月20日 11時20分 
I'll add some tags in the next release. I may have a way to reduce the file size. I've also started work on adding BMO as a pet. It will be a while though. All of my free time is currently taken up with AWS training.
Misha 2020年6月16日 21時53分 
You should add tags to this mod so people can find it
Capybara Punnington the 3rd  [作成者] 2020年6月13日 9時42分 
For people not seeing the new model at all, you are launching the game using the lower button with the gear symbol on it right?
https://youtu.be/X7loetUYhuA
939600075 2020年6月12日 17時08分 
Please tell me how to use this. Can you explain that I have subscribed to it, but there is no template for new characters after opening the game
JunkJack 2020年6月11日 23時49分 
sent.
JunkJack 2020年6月10日 23時34分 
i found the file, but i can't figure how to upload, or send
Capybara Punnington the 3rd  [作成者] 2020年6月10日 22時21分 
I see a couple of comments about the game crashing as soon as 'new game" is selected.
If one of you could send me your ogre.log file that would help me to see what is causing the crash. That file should be under "\Documents\my games\runic games\torchlight 2"
Thanks.
Sol4rSky 2020年6月10日 11時00分 
naasty
JunkJack 2020年6月10日 7時31分 
crashes right at the start. as soon as "new game" is chosen.
Flicefer 2020年6月9日 7時33分 
edit: i just found out u already wrote that issue in description sorry xD
Flicefer 2020年6月9日 7時31分 
thanks man for the mod, i really like it my character dancing when she not moving (ign 11/10) mod still work but i found a little bug when creating new character switching between class sometime only showing weapon but no character.
Monika 2020年5月22日 7時25分 
This automatically crashes my game when I try to click New Game.
Kokorocodon 2020年5月18日 14時00分 
Why?
Simbolic 2020年5月16日 16時06分 
Cool you could do that, the creator of the game if Adventure time was an anime game. Did really good on that fan made game. The controls for it was really good
Capybara Punnington the 3rd  [作成者] 2020年5月8日 13時13分 
지옥M3CHr0mANceR.#77 Unfortunately yes. I have not finished that class. That is why I made versions of the vanilla classes available with the same model. I'm more comfortable with programming and 3d stuff than skill trees.
JimboYCS 2020年5月8日 4時51分 
Man, I'm very impressed by this mode. I'm big Adventure Time fan and thanks a lot for making it. Finally have some reason to try to finish Torchlight 2 finally lol (I have finish the first one). Is it normal that some of the spells in Adventure Class doesn't have pictures?
anthonydragonseye 2020年4月29日 2時14分 
I Have subscribe and no files to be found in my mods folder. Please Help?!
LindaoCE 2020年4月27日 16時39分 
3) Initially I tried to run a Torchlight 2 conversion pack for Diablo, which mostly are texture and interface mods, along with a PT-BR translation mod. and in attempts to run with my mods or without them I noticed that FIonna animations can be the problem. ** I'm not saying! ** But the times that char creation worked, when selecting Fionna (of any class) sometimes one of these options happens:
1) Invisible character in T pose
2) Invisible character with or without weapons
When it wasn't, the game crashed when I clicked the create character button (New Game)

About Fionna pet, it's working well.

Very looking forward to the final version! good job. I wanted to help, but I am not aware of creating a mod at this level

If you accept more ideas:
1) A yellow texture with all white eyes for a bulldog-like pet (Jake)
2) The initial sword of the adventure class for Fionna pet
Capybara Punnington the 3rd  [作成者] 2020年4月27日 8時53分 
@Lindão_CE
Thanks for the feedback.

1) I have a Finn model from the same model pack I got Fionna. I would need to setup his skeleton to work with torchlight 2 and re-target all the animations again. It's very time consuming. I'm still working a normal work week.

2) That is what I had planned. I have some ideas, but I have spent all my time focusing on the 3d animation and conversion to be compatible with the game. So I have next to zero experience with creating skills and particles required, plus balancing them to be fun.

3) That should not be happening. The very first version I released had an issue, but the current version should be fine. The only thing I can think of would be possibly a guid conflict with another mod. Are you using it with other mods? Try running the game with only this mod active and see if the problem persists. There should be some details in the ogre.log file after a crash.
LindaoCE 2020年4月26日 21時30分 
1) I can imagine that your focus is Fionna, but by the name of the mod, it would be interesting to have a Finn model for male characters too.

2) about skills, why not use (or create) based on the exploits of animation?

3) even for a beta, is it normal to crash the game when creating a character? (frequently)
TOG | Phanjam 2020年4月25日 22時44分 
nice addition with the hair and body options!
Capybara Punnington the 3rd  [作成者] 2020年4月23日 18時39分 
@Bob The Bank Robber, they should be available from the various pet vendors and from fishing.
I've seen it at the Enclave at at least one of the vendors. Granted I'm running Torchlight Essentials, and Variant Pets so I may have extra pet vendors.