Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Nervii - Total Cheat Mod 2.2
16 Comments
MarioKart94 6 Jul, 2015 @ 6:39pm 
Update for Emperor Edition?
.takeR.  [author] 15 Jan, 2015 @ 12:59am 
Updated: 01/15/2015
srey4900 2 Jun, 2014 @ 9:43pm 
thank you. love your mods
.takeR.  [author] 30 May, 2014 @ 5:43pm 
Updated for Patch 1.13; please remember these mods cannot be activated together and may interfere with other major mods like Radious, DEI, etc.
[UBGE] Giu 19 May, 2014 @ 5:17pm 
For some reason my units still costing the same, the same on buildings.
.takeR.  [author] 19 May, 2014 @ 2:52pm 
Added: +4000% Growth Rate, +250% Tax Income, +75% Faster Leveling, +30 More Skillpoints and removed the Diplomatic Bonus
.takeR.  [author] 8 May, 2014 @ 10:00am 
Updated for Patch 12.0
.takeR.  [author] 26 Mar, 2014 @ 5:58pm 
Updated for Patch 11 - With the issues from the latest patch, I was unable to test this thoroughly, so please leave feedback regarding any issues that may arise and I will correct them promptly.
.takeR.  [author] 21 Mar, 2014 @ 9:30pm 
Patch 10.0 Compatible
.takeR.  [author] 5 Mar, 2014 @ 7:35pm 
Works fine for me.
alessandrointerdonato 5 Mar, 2014 @ 5:45pm 
it does not work. i started a new campain. ps i haven't other mods
.takeR.  [author] 10 Feb, 2014 @ 2:13pm 
Patch 9.1 Compatible
Mr Kangaroo 7 Jan, 2014 @ 4:44am 
the mod is only half working i have 1 research turn for all civil techs any thing millitary takes the standard turns to research .
Tactics 23 Dec, 2013 @ 12:00pm 
it is not really working with any faction since it as been updated
Prop19 19 Dec, 2013 @ 8:12pm 
Does this work for Caesar in Gaul? It seems the previous averni one doesn't give 1 turn research in the CiG campagin
.takeR.  [author] 19 Dec, 2013 @ 5:31pm 
12/19/2013 Updated for Patch 8.1