Sid Meier's Civilization VI

Sid Meier's Civilization VI

R.E.D Total War Modpack Unified
271 kommentarer
iPlayGamesITA 22. juni kl. 7:42 
Hi,
I added 6T's units to CustomModdedUnits.artdef for the mod.
https://pastebin.com/5A7amjZ4
Go to the mod's folder and replace the file with this one :gwent_gg:
Mavercick 🔥 19. maj kl. 8:41 
love it:steamthumbsup:
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you can add better R.E.D for cat scouts
Triscc 7. feb. kl. 9:18 
my scout units only show dogs and cats
SФVIET 4. feb. kl. 10:07 
Hi everyone,
Through the power of reading .XML files and ChatGPT, I've figured out a way to add compatibility for 6T - I will be going through the files and doing so
shiratori 31. jan. kl. 19:09 
For some reason, when I installed this mod, mods that change the UI, such as CQUI, stopped working midway through the game, and mods that increase resources also stopped working. Eventually, only skin-changing mods started working.
Queen Goblina 5. jan. kl. 19:05 
Would there be a way to make the "mechanized infantry" have soldiers around every battle-vehicle?
Puddings 10. dec. 2024 kl. 9:53 
@Gray Pockets

hey I was just wondering how's the update going after 10 months? Will up my offer from 10 to 25
RedHammer 26. nov. 2024 kl. 9:51 
Not seen amblems of man at arms and line infantry units Can you fix it!
Volsk 29. sep. 2024 kl. 6:55 
i have a thing the special forces are just default do you know how to fix it?
Mavercick 🔥 11. sep. 2024 kl. 7:57 
I really like your mod . please make another one that will make engineers work more like merchants because it annoys me that every turn I have to click for him to build a railway
babyrobat 31. juli 2024 kl. 6:51 
There is a problem with the scouts since the actual sout doesn't have a model which leads to engaging in combat just freezing the game for like 10 seconds before the game resumes. Other than this, this is a great mod, but please fix this bug!
ModernWarrior24 12. juni 2024 kl. 15:13 
mod crashes without fail midgame, removing it solved the issue.
VIOLET 24. maj 2024 kl. 2:04 
Does it support custom civilizations,?
Gray Pockets 18. apr. 2024 kl. 21:36 
I will consider it. It takes me some time to figure out which mods to work with and then build the extension and test it.
Gray Pockets 10. apr. 2024 kl. 14:04 
@Kseneee
That issue is unrelated to this mod. Check out the Builder Lag Fix mod for relief.
Rex Brown 10. apr. 2024 kl. 12:29 
only issuse i have only when i move builder in first 150 turns there is no problem to move but after 200 and more i have to wait up to 5 sec to click and 5 to move and another 5 to build
DONN 29. mar. 2024 kl. 19:26 
@Gray Pockets
Thanks for answer .. Mod is working now .. The issue was a conflict with other mod.
Gray Pockets 29. mar. 2024 kl. 14:40 
@DONN
This mod hasn't been updated in a year. It works every time I reload a save.
DONN 29. mar. 2024 kl. 13:18 
I created a new game with this mod (solo - base game), but it don't load after save .. What's the bug ?
Scryie 10. mar. 2024 kl. 16:47 
looked at the code for r.e.d a bit, i think what needs doing if you want to make a mod support addon(say 6t) would maybe be taking an existing addon like the warfare expanded one, and then changing some values to change 6t instead?, i dos'nt look to advanced to change,

say copy the warfare expanded addon, make a new file and copy over say the jet fighter code, then change some values to the stealth fighter from 6t? idk havnt modded civ before
norph 3. mar. 2024 kl. 10:17 
@Gray Pockets Nice tweak!
Gray Pockets 27. feb. 2024 kl. 9:39 
I have created an extension mod: R.E.D. Modpack - Cooks
* Rock Bands no longer have duplicated animations

@GeloDGreat feel free to include this in your mod if it's to your liking
Puddings 25. feb. 2024 kl. 15:12 
Tyyyyy <3
Gray Pockets 22. feb. 2024 kl. 2:56 
I have been making compatibility fix mods recently. I will add 6T support to my to-do list. No promises on when. ;D
Puddings 16. feb. 2024 kl. 21:01 
I'll cashapp you like $10 to update this...

Is that large enough of a bribe?
Puddings 16. feb. 2024 kl. 20:58 
@Imagine Wagons click the collection the mod for steel & thunder units is there
Imagine Wagons 29. jan. 2024 kl. 6:23 
Does this work with Steel and Thunder?
Puddings 27. dec. 2023 kl. 10:02 
Thought I should link you the mod that needs support for:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2769967307

So like when I train swordsmen or long-swordsmen they're just vanilla size and throws things off. I think there's some other stuff that isn't sized correctly
Valor 20. nov. 2023 kl. 3:49 
Puddings 18. okt. 2023 kl. 17:36 
OHhhhhhhhhhhhhhh right.. the reason why some of my units are larger than everything else is because of the grand eras mod I'm using. Could you add support for that <3
Puddings 17. okt. 2023 kl. 11:46 
Could you add support for the "Osaka Castle (World Wonder)" mod? It just came out
gore 4. okt. 2023 kl. 3:20 
Nvm I'm stupid and didn't realize that Steel Thunder & Warfare Expanded don't work with one another.
gore 4. okt. 2023 kl. 2:39 
Does this mod not work with GoldenAge?
Lan 12. aug. 2023 kl. 12:51 
only having ui mods and this mod cause scout to have four dogs and no attack animation, each battle with scout involved in lags.
Scryie 26. juli 2023 kl. 10:23 
Could add support for these mods?


https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2923059825
Adds 2 unique units each for Japan, Korea and China

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1935024345
Adds Modern infanry

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2794491313
Adds the units from civ beyond earth to the future era
Scryie 23. juli 2023 kl. 13:01 
With little reasoning, I think mechanized infantry could have about 5-6 soldiers per truck,
So maybe tweak it so there are 2-3 trucks, which adds up to about 15-16 infantry around them,
This seams to be about the same amount of soldiers that a normal infantry has

TDLR i'm surgesting that the soldiers are readded to the trucks
patrioticparadox 10. juli 2023 kl. 14:50 
Works fine here
The Silliest Goose 30. juni 2023 kl. 5:57 
Is there a reason why the men at arms are gigantic?
Puddings 15. juni 2023 kl. 8:31 
This may have issues with barbs, specifically spearman barbs
lamuchan13 11. juni 2023 kl. 3:57 
Loved this mod but it's got too many issues and has stopped working lately...
TehRoast 29. maj 2023 kl. 12:25 
The modpack does not work when setting up a game from Single player-> Create Game-> Advanced setup. Truly disappointing.
Growlanser 6. maj 2023 kl. 22:23 
Germany is still using Shermans and B-24s, that was not the case in Civ 5 with this mod. I hope you can work on that. Good job with the 109s, btw.
bekker18 29. apr. 2023 kl. 10:05 
The game crashes when I launch a nuclear missile from a submarine
T-Dawg 23. apr. 2023 kl. 21:57 
adding on that Project 6T support would be really nice.

Thanks for all your hard work on this mod - this is one of my must haves for every game.
Spetsnaz 23. apr. 2023 kl. 8:59 
Thank you for this mod works fine, compatible with Warfare units mod ?
InfoManiac 10. apr. 2023 kl. 17:53 
works as intended for me. played multiple 400 turn games and its fine.
Icicleman 9. apr. 2023 kl. 18:54 
I'm a few dozen turns into my game and all melee and anti cavalry units have this single unit issue. However the slingers and scouts I have seen are working as intended.
GeloDGreat  [ophavsmand] 8. apr. 2023 kl. 23:56 
been playing a lot this past few days, I didn't experience anything as of now, You can list the units that you noticed appearing like that and I can take a look
Icicleman 8. apr. 2023 kl. 10:37 
@Turkeybacon Timmy Yes. I am as well.
Turkeybacon Timmy 7. apr. 2023 kl. 16:08 
Anyone else having an issue where there is just 1 single unit displayed? As in a single horseman, a single spearman, etc. rather than the entire unit?