Cities: Skylines

Cities: Skylines

Aldenridge Pass
19 Comments
xiii-Dex  [author] 24 Feb, 2022 @ 4:53pm 
Hello all. Will be working in the coming weeks to remove the NExt2 dependency on all of my maps.
sathish 9 Nov, 2021 @ 1:47pm 
I love this map and have been working on building a city in it for over a year. With the recent note regarding end of life for Network Extensions 2 ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2404810559 ), I have been trying to remove it from the map after replacing all Next2 networks. However, the map loads with many roads removed, and half the terrain of the map sunk to the lowest level. Do you know what is happening?
qadams 19 Jan, 2021 @ 9:29am 
I've just spent about 130 hours over the past few weeks designing and constructing a beautiful, prosperous city that's home to more than a quarter million very happy Cims. This is easily one of the best and most enjoyable maps I've ever used. Thanks for making it! :steamthumbsup:
Sasquatch 8 Oct, 2020 @ 5:31am 
Just saw BonBon's review and can't wait to start building here.
xiii-Dex  [author] 13 Jul, 2020 @ 6:31am 
There are still some issues with the AI not choosing to use the northern outside connection. It is a completely functional connection and they'll sometimes use it... just very very rarely. I've spent several hours trying to get through-traffic to use it since it would look better, but at this point it is what it is.
Sexist Panda 16 Jun, 2020 @ 8:41pm 
Thank you!!! It's a beautiful unique map and I am eager to see what you create in the future.
xiii-Dex  [author] 10 Jun, 2020 @ 10:57pm 
- Cleaned up some terrain that was a bit more messy than I cared for after my earlier rail changes.
xiii-Dex  [author] 9 Jun, 2020 @ 10:13pm 
Also, smoothed the back side of that wrinkly mountain to a nice rock face.
xiii-Dex  [author] 9 Jun, 2020 @ 10:08pm 
Update to address all the issues that BonBonB uncovered in his What Map review.

- fixed north outside connection. I had switched the road to that type so that the width would match the bridges, but neglected to make the final segment the proper kind of road to connect.
- reworked the start square roads to be less... "eccentric"
- fixed upper lake rail tunnel terrain
- changed rail routing near the north edge of the map to be less steep. Still a bit steep for real life, but there's just not enough space to do a proper ascent.
- fixed blue mantle by northern rail bridge
- fixed blue mantle by highway bridge above start square
- trimmed many trees
- altered the ramp to the big highway bridge to be less jarring
- fixed one pesky bridge pillar
Oh Biscuits Bandit 9 Jun, 2020 @ 1:50pm 
Beautiful! That one national road not being connected to the outside world has me (and Bonbon) confused. The node is part the edge of the map, but it doesn't connect to the outside.
Other than that issue, this is quite lovely. Subscribed and rated! 😊
me22ca 8 Jun, 2020 @ 11:07am 
@P🍒Kyboo It loads fine with nothing but NExt2 -- doesn't look as nice, obviously, but it's totally usable. (You just need to rebuild the highway bridge.) Just get NExt2; it's worth having.
xiii-Dex  [author] 15 May, 2020 @ 9:18am 
@PKyboo I considered it, but I just don't have the time/energy to rebuild most of the road network and re-do all the trees (and more importantly, figure out how to make it still look good with 60% less trees).
PeeKyboo 1 May, 2020 @ 9:31pm 
:steamhappy: very nice map,but excuse me,can you make a pure version with no requisite things. i really want to use this map
zhestda 22 Apr, 2020 @ 3:37am 
Very Nice map! tnx for map
xiii-Dex  [author] 20 Apr, 2020 @ 11:16am 
Seems the rail issues come back at random after reloads. While I understand some may not like having a catenary posts in the tracks, I strongly oppose making my junctions all janky to avoid it. I would much rather have the smooth curves.

If you would like to avoid posts in the tracks, I suggest subscribing to non-catenary rail assets, or using the railway replacer mod and manually placing the posts at the junctions.
xiii-Dex  [author] 20 Apr, 2020 @ 1:54am 
To all who are already enjoying this map, thank you! For anyone who will start a city on it in the future, I have made some improvements:

- Added some minor detailing/ruins in several areas
- Fixed rail junctions to no longer have beams in the tracks (you know, just in case BonBonB takes a look)
- Re-routed rail at the northern end of the map, to be less steep, including adding a custom trestle/bridge across the river.
xiii-Dex  [author] 18 Apr, 2020 @ 7:47pm 
Updated to no longer require Mass Transit. I only had a few Mass Transit highways, which were pointless when I already had NExt 2.

Also fixed some minor bridge clipping.
xiii-Dex  [author] 15 Apr, 2020 @ 12:53pm 
Fixed! accidentally had screwed up the URLs.
Hydrolama 15 Apr, 2020 @ 12:34pm 
both of the links you shared are blocked by steam