XCOM: Chimera Squad

XCOM: Chimera Squad

[CS] Resistance Firearms - Assets
6 Comments
Hurlevent 1 May, 2020 @ 2:23pm 
hellom et thx. most of your mods aren't activate on the launcher. how fix it?
Steelflame 30 Apr, 2020 @ 9:10pm 
HarveyG, that isn't a mod issue, but base game issue. I just had a campaign get force ended because literally all of my units ended up losing their weapons, and the console key isn't working at all.
Aislin 29 Apr, 2020 @ 11:15pm 
So I've noticed a bug with the SMGs where they disappear from the load out pull down after each mission, and are invisible during the missions, it's gotten to a point where now my SMG users don't have any weapons to use. Not sure what's causing it.
∑3245  [author] 25 Apr, 2020 @ 9:17pm 
@Komissar Gebet
You can edit the configs to change it to a submachine gun. You will need to change the weapon's category and abilities to match the SMG.
Komissar Gebet 25 Apr, 2020 @ 7:38pm 
Could you make the AKS-74u a sub-machine gun, not the assault rifle?
Or is it possible to do this myself?
Egg 25 Apr, 2020 @ 9:01am 
that was fast