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If the attempt to order surrender fails, instead of panicked in green, it'll say in red "Yeah, right!"
I think part of the problem is also the Will stat of e.g. Praetorians is also 50, same as mooks, so it makes them very cheesable with this mod. A workaround is to exclude them, or to raise their Will stat.
as a MUST to all other players as a valid alternative for lack of self discipline not to use it yourself ??
I took out two Praetorians and a Ronin *on the vs Soverign* stage with this.
That's half the high threat targets in the freaking final boss battle!
Should probably make it simply *not work* during faction last stands and endgame.
and secondly, using this on aggressive enemies, doesn't have them stand down right away, even if successful. I ordered surrenders from a legionaire, and it succeeded and they panicked for the rest of the game, but they still fired at me during the breach phase. is this intentional?
It is almost "too weak" in the endgame ;)
Chances at the beginning seem to hover around 75-85% against Gray Phoenix (I didn't read the full description before I started playing), so I typically get 3-4 people to automatically surrender and spam subdue on the last 1-2 to people
It feels like I'm cheesing the game, so I probably won't use the mod anymore. I understand it is the first few missions and the enemy counts and willpower will raise later on, but it doesn't feel right for there to be no need to even shoot anything in a lot of encounters.
although if you use Verge's Battle Madness on them they'll start fighting normally.