Cities: Skylines

Cities: Skylines

LowResBrut - Dystopian Townhouses
12 kommenttia
StayHungryStayFoolish 9.1.2022 klo 7.24 
Seems to be broken.
hillfanthomlike10 28.1.2021 klo 8.15 
thank you
Casia Loopy  [tekijä] 9.9.2020 klo 12.44 
Thanks.
I'm not playing Cities recently, but i'm not done with it. When I do I'll probably make more stuff.
stephennn_ 9.9.2020 klo 5.56 
Great work on these buildings! Do you have any plans to make more dystopian style assets?
Avanya 27.4.2020 klo 6.43 
No problem! ^^

And thank you for the lovely assets! :D
Casia Loopy  [tekijä] 27.4.2020 klo 6.41 
I see. The LODs definately don't need to be so large.

Thanks again technical help is really appreciated.
Avanya 27.4.2020 klo 6.40 
I don't have an example of it, but I can grab a screenshot next time I'm in the game to show you the atlas if the description doesn't make sense. But yeah, if you imagine all LOD textures are placed side by side on one large texture. That's pretty much how it looks. :)
Avanya 27.4.2020 klo 6.38 
Basically the game makes one giant texture for all LODs (iirc there's one for buildings, one for prop, one for networks etc), which has a max size. It's either 4k or 8k resolution. Once that gets full, it scales down everything to make space for more LOD textures. So the more assets we have, the more LOD textures need to fit on that limited size. And large LOD textures take up more space, meaning the game is forced to scale down the LOD texture atlas earlier, meaning all LOD textures get smaller.
Casia Loopy  [tekijä] 27.4.2020 klo 6.13 
That means a lot coming from someone as prolific as you.

Could you elaborate on the large LOD textures affecting other LOD textures, or link me some info? It sounds like a problem I can't ignore.
Avanya 27.4.2020 klo 4.17 
Oooh love the look of these! :steamhappy:

A recommendation though, the LOD textures should be much smaller. Small buildings like this should go for 128x128. Because of the way LODs work, having a building with a large LOD texture like this decreases the quality of all LOD textures. :)

Anyways, big thumbs up! Love the worn paint especially <3
Casia Loopy  [tekijä] 27.4.2020 klo 0.45 
Thanks for the feedback. Yeah i'm not too happy with the fences either.

About the level, i plop everything in normal gameplay so I don't pay much attention to level. So when I chose the template for import I wasn't thinking about that. I did notice during testing, but I couldn't figure out how to fix it without reimporting everything. I'll keep it in mind in the future. Please forgive my lazyness.
algernon 26.4.2020 klo 23.54 
Nice! (In a not-nice kind of way, if you know what I mean :steamhappy:). I think you've done a good job with the 'wear-and-tear' grunge! My only feedback on the textures is that I think the fences don't really match the standard of the building iteslf - a little too 'clean'.

I'd also question the building level - is level 3 really appropriate? It might be what you're going for, but I'd think these would be lower-level, considering the quality of maintenance.