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Not something special, just approximate, like, a week or a month, or an year?
Good luck developing!
Will the mod be updated to version 3.0.1?
All in all though i am LOVEING this mod, i always hated not being able to affect my vassals ethics when i conquered them.
@Herr Maledictus There is an edict which increases the subject's government ethic attraction; nothing in this mod allows overlords to push their own ethics on subjects.
I really like your mod and my group and I have used it for how many games
Currently we have stopped using it because it creates a somewhat boring domino effect
(We play with Starnet, maximum difficulty, and more things)
Basically when the AI loses many troops in a war with another, their reaction is to voluntarily ask you if you can be their lord.
The problem is that this can create a domino effect of becoming powerful without having to do anything, just having a large fleet and waiting for them to come alone.
Could you increase the difficulty of vassalage a bit?
@Bald Double check that your new vassal isn't a Megacorp, as this mod doesn't do anything with them.
@Theamson I honestly don't know what the game will do if it you have any of my vassal/tributary types and load with the mod on. Between that and the changes to Domination, I would veer on the side of it not being safe.
@Inny Done!
if yes then you need to download special patch for it
(it´s on Vassals Expanded and Reworked page)
When i subject a empire as vassal, somehow my Capital City loses all its districts. I do use many mods and also "Vassals Expanded and Reworked - 2.8" without the compability patch (somehow missed this one...) Dont ask me what vassals have to do with my capital districts but yea, thats what you get when you install to many mods :P
I´ll try the compability patch and maybe will find the mods causing the problems - but to safe my safegame i need to disable this mod i guess. (Still love your mod tho, and i will come back for it!)
Nice mod, I dowload yesterday and currently its one of my favorites hehe
One question: In my game, when I have a new vassal (not tributary, vassal) the game dont ask me about what stile of vassal... something its wrong or its maybe coz my ethics/others things dont unlock any stile?
And another more... any way to change the vassal/tributary type more late in game?
Greetings!
https://ibb.co/Wx9FdXp
https://ibb.co/f9qHrBn
If you can upload somewhere a save game from right before you subjugated an empire I can look into it. Otherwise, all I can say is that I have encountered rare situations where an empire's civics could not be changed (like empire's with the Mechanist origin).
Thanks for the changes. Just a heads up you might want to rename your localisations to something like "Exalted_english.yml" instead of "I_english.yml" as this replaces the entire vanilla file. I am fairly certain it does this in the other supported languages as well. Happy New Year!
That should fix it to have vassals and tributaries only when you make them to, instead of getting every neighbor willingly subjugating to your empire without any effort.
@Mog Kupo, hope you are good with my patch. Feel free to place a link in your description.
Thanks! I was thinking about using SCM, but it looks like it only adapts themes from E&C Classic, not Alternative, which makes it less appealing to me
You should better use Hypno's new SCM version for ethics alternative. And yes, it's working for all of them.
Also great mod, we are planning on hosting a session using this mod and we are really excited!
I just took 3 vassels (all around me and they liked me so) anyway the 1st I had to fight and once I won I made them a Beneficiary.
The 2nd was just request and then I got the pop up to again make them a Beneficiary.
The 3rd, while also just ask and they accept I am not getting a pop up to select vassal type and it is just becomes a default vassal. Only difference is the 3rd has 3 ethics the other 2 only had 2.
Have you seen this before?
Vassals Expanded and Reworked - 2.8
But it has a dependency of your mod. They look to be very very similar so why have 2 mods doing roughly the same thing lol. If I can let my vassals grow with this mod alone well that's a win