Black Mesa

Black Mesa

Evacuation - Office
63 Comments
Wishbone93 31 Dec, 2024 @ 6:23pm 
@Admiral Sakai, is there an older version of this mod that still has the old music?
jackwhite918 10 Dec, 2024 @ 2:43pm 
i swear there is a door in the game that is broken its for the guard and scientist
noob get rekt 15 Nov, 2024 @ 10:12am 
broken
jackwhite918 11 Nov, 2024 @ 1:21pm 
Dude i always felt so bad for the men and woman in that facility that died without escaping now giving a fighting chance, you are the best :steamthumbsup:
Wishbone93 21 Oct, 2024 @ 4:48pm 
Still Love the mod! But was disappointed to see the "Shadows of Death" music disappear.
adept.wl 21 Sep, 2024 @ 4:56am 
the text in the end is impossible to read beacause its just too bloory
Bill Nye the American Spy 15 Sep, 2024 @ 7:24pm 
Fun mod, the only guy I couldn't get was one of the ones in the secure room. His body was there but it still played voice lines so I think his death was a glitch.
source.abbie 14 Aug, 2024 @ 11:19pm 
@ahmadsyar you gotta run the map from the console after the necro patch i think
ahmadsyar 3 Aug, 2024 @ 10:52am 
always crashes when i try to play. i dont know what went wrong
Hen 23 Dec, 2023 @ 6:27pm 
how do i save clifford?
GIANT SPIDERS 21 Aug, 2023 @ 6:16pm 
looks fun, but for some reason I can't enter the vents. any help?
keplerstate 4 Aug, 2023 @ 8:13am 
You don't have to use cheats to do that, use your skills. It's not hard
Endangered spy crab 25 Jul, 2023 @ 3:47pm 
I GOT THE SCORE FREEMAN
Endangered spy crab 22 Jul, 2023 @ 11:25pm 
Also i use cheats to disable ai and kill vorts before they can kill scientists
Endangered spy crab 22 Jul, 2023 @ 11:24pm 
HOW DO I GET IN THE TURRET ROOM?!?!
random user 20 Jul, 2023 @ 3:24am 
got the score freeman
Apex 6 Sep, 2022 @ 12:13pm 
Took me a couple tries, but got the savior of science score. Some areas are a little too tricky I feel, and the ladder to the additional area is a bit of a weird one that I had to noclip to find out.

Overall though, I'd love it if this were expanded. Imagine not playing Gordon, but this is like a custom, unique series of maps resembling all of the sectors, and you try and save staff this way.
bewitzer 29 Nov, 2021 @ 4:12pm 
I just read the description and its already my favorite mod.
keplerstate 6 Sep, 2021 @ 1:22pm 
Nevermind, I watched a video of this mod and saw what was supposed to happen. For some reason, the barnacle didn't break through the ceiling when I went into the bathroom. I re-started the mod from the beginning and it seemed to work after I did that.
keplerstate 6 Sep, 2021 @ 12:45pm 
And what barnacle are you talking about? Where is it?
keplerstate 6 Sep, 2021 @ 12:29pm 
@Lettuce But I already killed all the barnacles in the map, and the scientist is still in the bathroom stall.
Lettuce9018 6 Sep, 2021 @ 6:30am 
@DivineMJR Kill the Barnacle before it can kill the scientist.
keplerstate 5 Sep, 2021 @ 10:16pm 
How do you get the scientist that's in the bathroom stall out of there? Otherwise this is a great map.
Admiral Sakai  [author] 21 Aug, 2021 @ 8:18am 
Maybe in the distant future. It would make me very happy if other developers made similar maps, though.
freshayoubetcha 18 Aug, 2021 @ 4:43pm 
do you plan to make any more npc collection type maps? i really enjoyed playing this one!
Lettuce9018 10 Jun, 2021 @ 6:43am 
Imagine the elevator takes you to WGH and you get to play it with all the people you saved until the "Careful, don't cross the beams" room where you drop everyone you saved off and you can get bonus points for saving the other personnel from WGH.
urfin 8 Mar, 2021 @ 4:03am 
best map i ever played
BENNI.RoR 28 Feb, 2021 @ 11:57am 
It's a fun little map.
reloadmax62 18 Dec, 2020 @ 8:29pm 
For those trying to figure out how to save Clifford, you have to bring the radio that's transmitting the emergency broadcast system message on loop to his area. Once the message plays fully, he'll say a line and be willing to follow you.
Blue Jay 15 Dec, 2020 @ 9:31pm 
Cool mod
Admiral Sakai  [author] 19 Sep, 2020 @ 7:42pm 
You need to bring something else to him.
Yaba Nub Num 19 Sep, 2020 @ 7:00pm 
i'm still having trouble with Clifford, I've tried attacking him, i've tried getting a zombie to attack him, nothing is working
Admiral Sakai  [author] 19 Sep, 2020 @ 10:02am 
1: Try going to where you got the "Permeable Infrastructure" achievement.
2: NPCs can move through spaces other than doors.
3: He needs some additional convincing from another source before he is willing to leave.
4: In one of the bathrooms.
Yaba Nub Num 19 Sep, 2020 @ 12:47am 
1: How do you get into the secure office? The only door is locked.
2: Even when you do get in the secure office, how do you lead the security guard? There is a couch blocking the door.
3: Is it possible to bring Clifford with you?
4: Where is the "Poor choice of hiding spot" guy?

Basically, is it even possible to win flawlessly?
Kabooom 18 Aug, 2020 @ 4:14pm 
nice
haunted medic 12 Aug, 2020 @ 5:13pm 
this is bloody brilleant! but i cant seem to get the trapped in the secure office, unless the dead security gaurd is the guy [p.s. he was already dead before i got their] and the clifford [though i think thats a joke rescue].
Diego003 24 Jun, 2020 @ 3:37pm 
the first version of the coop mode is on the workshop already:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2140769918

More testing is needed but the map is playable
Admiral Sakai  [author] 15 Jun, 2020 @ 1:47pm 
Go right ahead!
Diego003 15 Jun, 2020 @ 12:58pm 
Nice map with good replayability, do you mind if i try to make this coop?
Admiral Sakai  [author] 11 Jun, 2020 @ 5:14pm 
You do indeed have to use the vents. You can get to the bullsquid room FROM the area with the turret; not the other way around.
hudskipper 11 Jun, 2020 @ 4:44pm 
do i have to go through the room with the bullsquid in order to get to the turret room? if so, i have found no way to get in and its been an hour. do i have to use the vents or something?
Admiral Sakai  [author] 11 Jun, 2020 @ 3:38pm 
How did you blow up the turret from outside the room?

In any case, you were on the right track with attempting to find an alternate path.
hudskipper 11 Jun, 2020 @ 3:36pm 
how do you get into the room with the ceiling turret? i've tried blowing it up, finding another way, and through the slightly opened door near it, and still can't think of anything...
Admiral Sakai  [author] 8 Jun, 2020 @ 9:24pm 
Yeah, actually my original inspiration for making this map was being frustrated by how many of the savable NPCs in the original Half-Life could no longer be saved in Black Mesa.
chris071707 8 Jun, 2020 @ 4:00pm 
I love it, it always broke my heart seeing innocent scientists or police officers killed / Security guards i dont know what they are, Now i can save them
Hecatomb 8 May, 2020 @ 7:54pm 
This was great fun, and I'd love to see this idea expanded upon! I did however have a few problems. First, the scientist trapped in the turret room is always dead when I reach him. Second, it is brutally tough to save the woman who runs right out to the vort ambush, as a single hit from either of them will kill her. I ultimately had to cheat and summon a shotgun to take them down quickly enough, and it still took several attempts.

Bottom line, this is a great combination of gunplay and puzzles as you work out how to save everyone. Excellent work!
Jomanji 7 May, 2020 @ 4:18pm 
Good concept and a mod that can be replayed but the layout at first glance it's complicated (I know that is on purpose)
CubeOfIce 6 May, 2020 @ 6:22pm 
Man, I'd love to see more of this concept! Very fun! My only issue was me not being able to enter the vents, and not being able to save Clifford for some reason, I never found out how. Other than that, Great map! :D
Corvatile 6 May, 2020 @ 4:43pm 
Really cool premise. It took me a few attempts to save everyone. I only have a few small complaints about the map. One is that it gets kind of hard to navigate. Part of the problem is that everything is on the same level, it all looks similar and there are no signs pointing towards the elevator so you get lost easily.

I also think the map would be better without all of the dead bodies. I get that it's setting the scene but it makes it very hard to tell if the people you're protecting have died or not because of all the other dead scientists on the ground.
FreakingOutEgg 5 May, 2020 @ 7:29pm 
nevermid found how