XCOM 2
[WOTC] Star Wars Mandalorian Weaponry
39 則留言
mastert3318 2023 年 3 月 20 日 下午 6:50 
Where did you get the model for the rifle?
Lord_Poncho57  [作者] 2022 年 1 月 8 日 下午 3:42 
I'll have to look more into it, but eventually yes.
suicidal hyena 2022 年 1 月 6 日 上午 12:55 
now that LWOTC is on steam is there gonna be a version of this mod for that or nah i mean if i gotta choose between the two mods im keeping my mandos but just thought i'd ask
HTOScoutMctartan 2021 年 12 月 11 日 上午 12:01 
Shame nobody has ported the Wester-34s, I love the sound of Jango's guns so much.
DonYohKu 2021 年 9 月 18 日 下午 11:58 
Looking forward to more possible additions, best mods are the Mandalorian additions for sure!
crow.bait 2021 年 8 月 19 日 下午 2:13 
Seems to be too small.
Ando 2021 年 1 月 20 日 下午 2:13 
So I've tried installing this and it doesn't want to show up on the alternative launcher. Workshop files are in the directory, and this is the only mod that I've seen this issue with. Tried reinstalling the game entirely and still no success. Any idea what might be causing this issue?
Roarguard 2021 年 1 月 4 日 下午 3:38 
Update: just ugraded to beam weapons and damage seems to match those of the standard beam rifle, so it's only the magnetic ones which are off.
Roarguard 2021 年 1 月 2 日 下午 5:34 
I see. Looking forward to it being fixed. And I know you've heard that already multiple times, but more mandalorian weapons would be nice. Already love the existing ones and Mando's from your other mod too.
Lord_Poncho57  [作者] 2021 年 1 月 2 日 下午 2:47 
Yeah, I think the damage ranges for several of my mods are wrong. Probably edited something by accident, and that mess the other mods up when I copied the config files. Easy fix, but I need check a bunch of mods.
Roarguard 2021 年 1 月 2 日 下午 2:37 
great mod, but it seems like the M11 magnetic deals less damage than the magnetic which makes it punishing to use it
Spicyflipper123 2020 年 12 月 9 日 下午 1:41 
how do i use mods they dont work when i activate them
jedijames1999 2020 年 11 月 30 日 下午 7:00 
For some reason, I am not seeing the westar-35 pistol, is there something I'm missing?
P-47 Thunderbolt 2020 年 9 月 16 日 上午 11:10 
@Lord_Poncho57
According to the Collapse of the Republic sourcebook for Fantasy Flight Game's Star Wars RPG, the carbine is a GALAAR-15.

Vor'e for making this mod! I'm looking forward to using this to build our RPG group's Mando'ade characters.
Ret'urcye mhi.
Pyerack 2020 年 7 月 15 日 上午 11:29 
Are the stats the same as the standard weapons?
MisterFuzzyPants 2020 年 7 月 6 日 上午 10:27 
Could you add a jetpack ability so others could not go wait to build it through out the game?
Kitya 2020 年 6 月 27 日 下午 1:51 
Would love to see a DH-17 pistol/carbine!
VoidLight 2020 年 6 月 11 日 下午 10:46 
@Lord_Poncho57

Any chance for a droid/CIS weapon pack and maybe a voice pack for Jango Fett?
Lyra Goldtongue 2020 年 5 月 31 日 下午 6:53 
I'd love a Separatist Armory mod with some of the BF2 CIS weapons. Really want that E-5 blaster rifle for my battle droids.
Rogue One 2020 年 5 月 19 日 下午 7:57 
Have you ever thought of doing a Rebel Armory, like with the DL-44, Blurrg-1120 and A280?
Lord_Poncho57  [作者] 2020 年 5 月 14 日 下午 12:17 
Hmm, I'll look into that fan fire bug, not sure if you're the only one though.

Weapons need to be researched then built in engineering like normal X2 weapons. These use the same schematics as the vanilla weapons, so you only need to build the vanilla weapons to get these.

They use vanilla stats, but are separate from the vanilla weapons like everything else.
Chris0mega 2020 年 5 月 12 日 下午 6:24 
Brilliant work with the weapons & armor. One thing I would like to see is the Purge Trooper armor & their custom DC-15 rifle that fires red bolts.
EnderSlayer366 2020 年 5 月 11 日 下午 6:03 
Is this just cosmetic or are these actual new weapons?
Hazza902 2020 年 5 月 9 日 下午 2:13 
Weapons dont update for me after researching mag. Anything i can do to fix?
Valen 2020 年 5 月 5 日 下午 2:31 
Just stopping by to say that I adore this mod. Even when I miss, the sound and graphics are so satisfying I almost don't even mind that I'm about to get my s**t pushed in next turn.

Thanks.
Shar Dundred 2020 年 5 月 5 日 下午 12:28 
Amazing mod still
Shar Dundred 2020 年 5 月 5 日 下午 12:27 
I noticed that the WESTER-35 pistol doesn't shoot when using the Sharpshooter's "Fan Fire" ability. It deals the damage as it should but the user just aims at the target and puts it back.
GregDefender 2020 年 5 月 5 日 下午 12:22 
This looks magnificent. Great job!!
Big Ounce 2020 年 5 月 5 日 上午 1:27 
Would you ever add the RT 97C? its a unit thats for sure
Smoke The Skeleton 2020 年 5 月 4 日 上午 9:47 
May the 4 th be with you
Lord_Poncho57  [作者] 2020 年 5 月 3 日 下午 12:05 
See Q&A #1, short answer that's intended.
Hovis McSliced 2020 年 5 月 3 日 上午 5:30 
Probably just being dumb here but not seeing an option to build the upgraded tier of these weapons in engineering? am i doing it wrong?
Thomas Eichorst 2020 年 5 月 1 日 上午 12:26 
As always Lord_Poncho57, I thank you for your honest work.
PantherHardraad 2020 年 4 月 30 日 下午 8:53 
So is there anyway to stop the shots from spawning behind the shoulder of my soldiers?
Kawaiiestkate 2020 年 4 月 30 日 下午 12:26 
For the shotgun maybe add a small piece in the barrel of the M11 that splits the beams into multiple sections
Cliffood 2020 年 4 月 30 日 上午 9:22 
a few suggestions for additional weapons (though I imagine you already have plans for some of these):

Cannon: Paz Vizla's blaster cannon
Sniper: Amban sniper rifle
Possible SMG equivalent: Boba Fett's EE-3 Carbine

would also love to see Jango, and Mando's pistols added
Uberhaevy 2020 年 4 月 30 日 上午 8:53 
OH! Fuck yeah
Bucket.Helmlit 2020 年 4 月 30 日 上午 7:06 
MANDO
Arkhangel 2020 年 4 月 30 日 上午 3:50 
For sniper rifles, could add Gar Saxon's one he used in S7 Ep10