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So first I am trying to enter inside the ship with an sv and the hanger door is not opening, but if I walk it opens. Second I am trying to park with sv on the top and it won't dock. I wonder if it's something to do with the the Kriel Shade or the way I saved it in creative, or the sv I am using. Anybody experiencing something similar? Thanks
PS: If you are a server admin or have admin rights to a server and want to tour the ship, subscribe to this ship, restart your game, then open the command console in-game with the ~ key, then type sbp to turn on blueprint spawning and spawn the ship. Do it again to turn off spawning. To delete the spawned ship, type di in the command console to turn on the debug menu top right corner which will show the ID of the targeted asset. Type destroy <target id> in the commands console. Example: destroy 123456
Also it feels like it could use a stock sensor. But otherwise I thinkthis is going to be my awesome first CV!
Also usually end up having it with t3, at least one shield generator and combat steel. Works like a charm
Best thing: Easy in and out when using it - one of the things I really hate about larger CV's, they quickly become too large and it takes forever to walk back and forth.
CV.
And btw, All your other Designs are awesome, outstanding.
BTW, I can take out the small constructors and put in a shield and T1 generator and still be within T2 CPU limits. Is that right? Are there any negatives with doing that?
debug menu N show oxygen and show airtight blocks, make suere the vent isnt toggled off
Equidistributed cargo space, powerful forward thrusters, ready to install weapon / drill locations, full medical suite, very fast player movement between hangar - middle deck, outside, top landing zone and cockpit makes it my go to first CV during my playthroughs.
I think Wayfarer is more popular, just because of the color scheme. I have reworked some of the details in the bed and closet, the toilet area, and hangar.
I am thinking about doing a full apperance rework, giving it a color scheme more looking like the wayfarer, also work out some kinks and adjust some blocks here and there, to give it a more warm appearance, yet preserve all the original things I've been liking so far. I also want to introduce some signal circuit additions,
Would it be cool with you, if I did the rework and workshop uploaded that, with original credit going to you jrandall?
Cheers!