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For some reason right after the amount of time it takes to automatically unlock the research cruiser from NSC2 (after 1 month), the 2 sky domes you get disappear. When I have the planet view open when this happens, every single building slot flashes a red ∅ symbol in the corner (the same kind of symbol when a building is ruined), and then the sky domes disappear.
Disabling exploration cruisers on game start during NSC2 setup does not fix this, it just happens to line up after the first in game month.
Thank you for making this :D
Your mod/work is greatly appreciated... and enjoyable!
Can you try the following in order:
unsubbing from the mod -> restarting steam -> resub to the mod and give it a moment to download -> then try again
You can also pair this with the Distant origins mod for extra roleplay. After creating you're species you kicked the native inhabitants off and now you spread out into the galaxy to conquer. This would be perfect for a machine empire. Or perhaps if you RP a as genetic super species.
@sumadahk, just roleplay, you do get two fantastic skydome buildings
Fixed hidden starting event trying to apply a non-existing trait.
-Bad copy paste job on my end, sorry!
@kaelis you get two sky domes that's all :)
This trait causes you to start with two distinct species, one with the errored trait, and one without. The one without is the one that is created through normal re-production. I believe this is because the trait isn't real and doesn't do anything. No positives or negatives, no description, and it takes the image of some other random trait.