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Note that the map is not balanced for Hard difficulty. You will run out of ammo on Hard. The FAQ states, "Does the difficulty in my game settings affect this mod? Nope." but that is not entirely true. While you won't have more enemies to fight, etc., you will have to use more ammo to kill enemies and will run out. I suggest playing this on Normal difficulty as a result.
For your question: There is no use for that organic energy cell atm, I planned for more features which would use it but as I stopped development I never came to the implementation.
For the Bug: Dang I am sorry to hear about no resin droppin on shattered enemies! Seems to be a new one due to game updates.
One question though, what do I do with the organic energy cell after killing the lightening dog.
@FlamingFossa I think you wrote that in the wrong discussion here? lol
How many waves? It goes on forever, it is about setting a Highscore ;)
(The highest was 6715 points so far)
Hmmm I mean I can't test it on the native linux version :/ But have you tried cleaning up all pre-workshop mods before?
@Титан
1. Where you able to get this bug multiple times?
2. Nope it is not save compatible as HL:A does not save the status of scripts :/
2. Is it compatible with saves? There's no score and no clay appearing after killing a headcrabs
USE JUBEY JUBSTERS HARDCORE MOD for stronger enemys, making it much more fun!
also the machines are awsome, i cant wait to see more stuff. i cant seem to use the alien container from the shop on the medical station though, i cant pull the used dead critter out.
If anyone is interested in testing new builds please contact me! I am looking for more playtesters to nail down bugs!
It is already fun to play though, the only thing that bothers me is that when the enemies spawn they would stack in front of me and disappear, and sometimes headcrabs or manhack would stuck in some corner and the round wouldn't end... and I needed to find them all over the map.
On wave 19, after killing all the manhacks, the game doesn't move on to the next wave for some reason. I checked every corner of the warehouse, even in the back of the boxes of the truck and sharpen my hearing for the buzzing noises they make, Nothing. Might this be a bug on wave 19?