Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Reduced AI agent usage
80 Comments
Six 2 Sep, 2021 @ 9:19am 
Please update
olivier.amiet 8 Sep, 2018 @ 1:47am 
hahahahaha...see the last connection ==> 231 days !!!!! wtf ... so i think this MOD go to the rubbish ... lol ...
SnusHead 4 Dec, 2017 @ 10:28am 
needs update, game crashes with it
Super Mean Agent 28 Jun, 2017 @ 9:38pm 
needs an update
Mori The Vampire Lord 8 Jan, 2017 @ 10:45pm 
pls update
steve_ford85 10 Feb, 2016 @ 10:16am 
Need to update this for new version of DEI
steve_ford85 4 Feb, 2016 @ 4:04am 
please update
Stantastic 22 Aug, 2015 @ 1:20pm 
please update for patch 17
=7Cav=SPC.Drezelan.O 30 Mar, 2015 @ 7:20am 
Does this still work?
MANWHATADONGA 13 Feb, 2015 @ 12:54am 
Teruk been using that since it come out great mod
steve_ford85 8 Feb, 2015 @ 5:22pm 
please update this thanks!
Teruk 2 Feb, 2015 @ 6:05pm 
Find today this mod, called "No AI agents" ! installed it now, as it works it should be the same. The Game works with that mod, but you have to test it. So look in the Workshop for "No AI agents" !
MANWHATADONGA 17 Jan, 2015 @ 9:05pm 
Please Mr W do it the agents are killing my game have 50units 150edicts mod
Parkison07 17 Jan, 2015 @ 4:04am 
Wendersnaven- If I were you I would just go for it, this guy is so lazy he won't even hit the update button so let alone give you permission.
Wendersnaven 15 Jan, 2015 @ 2:51pm 
iRoygbiv- Don't know if you're still out there. May I have permission to use your mod? I can ectract it with the packfile manager then tweak the thresholds and add the new DLC changes. I've done similar things in Shogun 2, and I think as many subscribers do, that it is better to cut down the spam and power of agents rather than cut them altogether. :SlyNinja:
[BROS] Attila 10 Jan, 2015 @ 6:46am 
Update please,
Remco32 6 Jan, 2015 @ 10:09am 
Currently makes the game unbootable.
steve_ford85 3 Jan, 2015 @ 6:38pm 
update this please!
RexJayden 2 Jan, 2015 @ 2:27pm 
Really miss having the use of this mod in my campaigns. :falkwreath::markarth::riften::solitude::whiterun::windhelm:
Greenboy007 2 Jan, 2015 @ 8:25am 
Please update. otherwise have to use no agent mod which isnt as good as using this mod :(
Inoksvere 28 Dec, 2014 @ 8:58am 
Yep, game won't start with this mod enabled. An update would be fantastic.
Parkison07 27 Dec, 2014 @ 5:38am 
Dude plz update, game won't start because of this mod
TTVshehitsu 26 Dec, 2014 @ 8:11am 
update please :)
MANWHATADONGA 25 Dec, 2014 @ 8:47pm 
Please update game is unbearable to play
St0n3bridg3 21 Dec, 2014 @ 11:32am 
Update please?
aksaps 20 Dec, 2014 @ 8:32pm 
Yeah any chance for an update please, this game is near unplayable without it. Thanks!
rtwjunkie 17 Dec, 2014 @ 4:53pm 
Please update. It keeps me from starting my game. And of course, if it's removed, the game starts but I cannot play my over 100 hour save game.
Fortune 17 Dec, 2014 @ 8:40am 
Please update, crashes the game at launch now. Awesome mod though, helps make the enemy agent spam at a tolerable level.
Greenboy007 16 Dec, 2014 @ 3:29pm 
please update doesnt work with new patch. :(
Hackmeister 10 Oct, 2014 @ 2:54am 
I dont see any AI agents too, pls update.
Wretched Boy-King 20 Sep, 2014 @ 3:49am 
Does this still work?
Atlantika 16 Sep, 2014 @ 12:25pm 
please update this when able to such a nice must have mod not into assassin/sabatoge warfare non stop.
here and there for tactical stuff is good but literly ai doing nothing but agent spam is ruining the game v.v
Wretched Boy-King 7 Sep, 2014 @ 2:49pm 
Thank god for this.
Rabh 1 Sep, 2014 @ 1:32pm 
Just like to state that this mod works fine with the new Empire Edition beta patch
WKTER 13 Jun, 2014 @ 10:58am 
I just can open the new campaign to get the mod effect????Also work with small campaign????
Thank.
RexJayden 7 Jun, 2014 @ 9:09am 
Sounds good. Glad to see you are still there. :KneelingBow::Dossenus::riften::steamflake::claugh:
iRoygbiv  [author] 7 Jun, 2014 @ 6:19am 
Also if you have trouble with this version of the mod working try the 'zero agent usage' one. That is the one I use.
iRoygbiv  [author] 7 Jun, 2014 @ 6:18am 
FYI unless they change something fundamental about the game this mod will always work, even when it is 'out of date'. I don't really play Rome much at the moment so I forget to hit the mod update button sometimes.
RexJayden 6 Jun, 2014 @ 8:11am 
iRoygbiv, have you walked away from this mod? :claugh::steamflake::riften::Dossenus::KneelingBow:
TooRowdy604 3 Jun, 2014 @ 11:20pm 
is this up to date? not working for me
HarryBauls 15 May, 2014 @ 11:37am 
Seems to be working. Thanks for the update.
TooRowdy604 22 Apr, 2014 @ 12:00am 
UPDATE PLEASE
[BAST]Fadril 7 Apr, 2014 @ 2:46pm 
need update man :)
jet30 6 Apr, 2014 @ 3:06am 
does not working. update please.
jdlikins 3 Apr, 2014 @ 1:57pm 
I was getting crushed by 3 agents from one faction yesterday. Thank the gods I put them out of the game.
Swax 3 Apr, 2014 @ 4:40am 
update pls
[cc] KeyserSoze 2 Apr, 2014 @ 6:29am 
Does this work or not?
OZA 28 Mar, 2014 @ 10:16pm 
"...reduces AI agent actions to a reasonable level..."

Can you give us a certain percentage please (if it can be equated to a percent)? Will they using agents only 50% as much? 25%? Or is this mod more along the lines of only allowing for 2 actions per turn, or 1, etc?

Other than that concern I think your two agent mods are great, thanks!
Teruk 28 Mar, 2014 @ 5:36am 
I have no Problems with the mod. Game is still running fine, without Problems. But i must allow old MODS!
eMMET 27 Mar, 2014 @ 9:48pm 
dosent work with latest patch :<