RimWorld

RimWorld

Syila fixes RimEffect - Weapons and Armor
17 Comments
Syila  [author] 15 Jul @ 5:20am 
Also check out my Cerberus mod for more Mass Effect stuff: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1993412516
Syila  [author] 15 Jul @ 5:20am 
Mod works and is updated to current patches. This is the light weight way to get Mass Effect stuff in to rimworld without overhauling the whole game c:
Vakaria 29 Nov, 2022 @ 11:31pm 
Please update for version 1.4. Thank you!
Bard 1 Nov, 2021 @ 5:29pm 
Does this mod still work? Just want some Mass Effect weapons without needing to add all the other stuff the new Rim Effect mod adds in. I liked how to original mods had a principle of "this does not attempt to convert Rimworld into Mass Effect" but the new mods feel like they abandoned that with how much it warps the game
Syila  [author] 19 Jul, 2021 @ 9:43am 
@DinDin I will try to look into this when testing the 1.3 update, but as of now I have not noticed anything being off about the sounds. Maybe it is way louder with headphones.
DinDin 2 Nov, 2020 @ 10:26am 
Hey, I absolutely adore all these Mass Effect Add-Ons. They make that universe live just that little bit longer while it can't in actual ME games right now.
However, I noticed that with these weapons and the Cerberus ones as well probably (have yet to further test) the sounds are super loud compared to the actual in-game sounds. Like, I already have the total volume pretty low, but the shots still snap out really loudly. Is there a way to set the volume for the shots manually?
Syila  [author] 28 Aug, 2020 @ 7:21am 
@brucethemoose I couldn't reproduce that error but I changed the def name to TechApparelBase, I hope it solve the problem.
brucethemoose 27 Aug, 2020 @ 7:19pm 
Hey, allyourbase says this mod overwrites ApparelBase.

Any chance it could be patched instead overwritten?
Syila  [author] 20 Jul, 2020 @ 10:40am 
@Mangalores-x_x: This is 90% a compatibility fix, if I made this from scratch i would look more into the tech requirements, but I decided to leave it as is when it comes to that. :)

@Bodyless: I do have some helmet ideas in mind yeah, and adding EVA compatibility shouldn't be too much effort, but it'll probably be a part of my cerberus mod when I get around to making it.

@Vakaria: Hehe I feel you, this is one of my favs as well :D
Mangalores-x_x 19 Jul, 2020 @ 3:14pm 
Probably not the scope of the mod fix, but it would be interesting to check the weapon production costs and necessary tech in comparison to other spacer tech mods, like Contractors or similar. Not quite sure, some of the weapons seem to be flavor replacements of oher guns (e.g. Avenger does not seem much better than assault rifle), but others like the black widow seem very strong with enormous range.

Main thing is I can build those weapons before even sniper rifles.

Understand if you just wanted to do the mod fix.
Bodyless 21 Jun, 2020 @ 10:34am 
If you dont mind taking requests, can you add a helmet and make both the armor and helmet an EVA Suit for Save oru Ship 2? Would be great to use the mass effect armor in actual space combat :)
Vakaria 16 Jun, 2020 @ 5:20pm 
Bless you, Syila for keeping this mod up! I have a few more mods that I'm waiting on to get to 1.1 before I update, and this was at the top of the list. Much appreciated!!
Lance Pinciotti 4 Jun, 2020 @ 11:21am 
it`d make for epic weapons though.
no problem I understand
Syila  [author] 4 Jun, 2020 @ 10:46am 
@Lance Pinciotti it's not something I use so probably not going to spend time on that, sorry.
Lance Pinciotti 27 May, 2020 @ 5:03am 
can the weapons be made compatable with modular weapons?
Syila  [author] 26 May, 2020 @ 9:05am 
@Dr Krieg: seems I posted the wrong link, updated it now. I find it pretty balanced and use it indiscriminately whether I do a Mass Effect game or normal as it's a good addition to flesh out the more high tech stuff, but whether it fits your criteria of "ballanced" is of course up to you. :)
DoctorKrieg 25 May, 2020 @ 9:46am 
can i ask how does the weapons compare to the vanilla ones? it seems the original author deleted the mod or made it private, thank you!