XCOM: Chimera Squad

XCOM: Chimera Squad

Personal Shields
8 Comments
Brain_is_Back 19 Dec, 2021 @ 6:56pm 
Hey, i just translated this mod into Korean. I want you to add this file to the mod.

https://drive.google.com/file/d/1naGn36j2eqaqSfu83vd02wcsycG3hdWQ/view?usp=sharing
SkacikPL  [author] 2 Jun, 2020 @ 2:42pm 
Blue health is temporary health, you can see it working that way in progeny final mission where pylons give them shields, which are in practice temporary health.
FreeFormSage 2 Jun, 2020 @ 1:55pm 
What are those blue pips for enemies? If yellow pips are armor, and flashing health chunks are temporary health, what are those blue pips? I haven't found a single description anywhere.
SkacikPL  [author] 29 May, 2020 @ 4:38pm 
It's always blue color. For enemies it's easy to spot because base HP is red and temp HP is red but for player units both base and temp HP are blue.
José 29 May, 2020 @ 4:21pm 
Please tell me the temp HP is a different color to the regular HP, and not the shield HP of X2
SkacikPL  [author] 27 May, 2020 @ 10:28am 
Added a variant of the item applicable for Breach phase, if someone had the mod installed and already completed prior 2 researches, research list can be refreshed with RefreshResearch console command.
Shitdivers 26 May, 2020 @ 10:57pm 
This is a pretty good and balanced equipment mod.
FreeFormSage 26 May, 2020 @ 10:19pm 
Love your description. The core concept and balancing points are most welcome and show you've given this thought. /sub will apply