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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2909103255
Hope it helps anyone!
Thermodynamics - Hot Meals (Forked)
- Entomophagy (insect meals)
- Simple Tofu! (deep-fried tofu; although the rest of its meals seem to be caught automatically)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2458949079
You can see another symptom of this in the stockpile settings, where the drinks no longer show up under Manufactured > Drugs like they're supposed to, but that's not game breaking because you can still find them under other categories in the stockpile settings.
I'm just in the process of testing a small Harmony patch locally that appears to fix the issue. If I don't immediately find any glaring bugs I'll post it on the workshop for everyone else to use.
Something about this mod is causing pretty much all traders to be unwilling to buy most vanilla expanded drinks (chemshine, tequila and whiskey being examples). I think the only ones they'll still buy are the ones that aren't yet patched by this mod (from the coffee/teas module).
Tested with just the vanilla expanded mod suite and thermodynamics core/hot meals. The problem goes away when thermodynamics is removed.
Probably worth adding to the description because it took me a fair bit to find the culprit in my list of some 189 mods.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2411890398
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2307851595
Hope it helps anyone!
thanks for all the hard work, immersion mods like this are a blessing <3
Other foods that changed categories seem to be affected as well.
Besides it's not like they don't exist in real life. It allows your mod to add realism without being too tedious.
Edit: yeah I know the search radius function is in there, but it does have an upper limit on the distance. It's not a big deal for me. I can address it in other ways.
I did add the option to increase search radius for a heating device. If it's not in this mod's options it's in Thermodynamics Core.
@Dametri I have a request, could we possibly get single tile heat lamps in future? I wanna have lamps holding multiple different things (meals for cannibals, meals for non cannibals, hot drinks etc) but if I make a heat lamp and set it to hold both there's a good chance the pawns will just fill both tiles with the same type of item.
I'd also like to second what someone else said about increasing the search radius for a heating device. You can technically get around it by forcing them to carry a non-perishable meal instead, or forcing them to not carry a meal, but it'd be nice to have the flexibility.