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It would be nice to have this, so we can do medieval playthroughs, but once we cross the barrier to industrial tech, spacers, ultratech and archotech enemies will come after us.
Hoping for a quick 1.3 update!
Would it be possible please to update your mod's patches so that human raids don't spawn when the temperature is extreme?
It's just gonna be an extra condition in Patch_FactionCanBeGroupSource_Postfix, like:
bool inTemp = (f.def.allowedArrivalTemperatureRange.Includes(map.mapTemperature.OutdoorTemp) && f.def.allowedArrivalTemperatureRange.Includes(map.mapTemperature.SeasonalTemp));
__result = __result && IgnoranceBase.FactionInEligibleTechRange(f) && inTemp;
Thanks!
There is a small issue with allowedArrivalTemperatureRange when playing in extreme biomes, though. The thing is, by default, when the temperatures are extreme and no human factions can arrive, the game just throws mechanoids at you.
But when mechanoids are disabled by this mod, and there are no eligible human factions to create a raid due to the temperature, the game just generates a raid with desperate flag = true, so the raid arrives and dies to extreme temperatures, which is kind of sad and immersion breaking. (see IncidentWorker_RaidEnemy.TryResolveRaidFaction for a reference, there are 2 call at the end of the method, the second call passes desperate = true).
Would it be possible please to update your mod's patches so that human raids don't spawn when the temperature is extreme?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1672676409&searchtext=taki
(and tasty porridge too)
one of my friends made a way of doing a "from caveman to cosmos" thing (which you might also like kamuy), and i wanted to try it too, but it was always a manual process of needing to use godmode to zap future tech items by hand, and then conjure up equivalent lower tech level stuff, so this could be just the mod i need to help with automating things :)
https://ludeon.com/forums/index.php?topic=51032.30
Mod looks good, too.
Note that this can cause some wild things [i.imgur.com] to happen with very hard quests (extreme example).