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As for the invisibility, it's even been a while since I've played Xcom, but I want to say it was not breaking invisibility even on the enemy turns at times when you should be revealed by being run up on. But it wasn't an always happening thing, just hard to pinpoint.
But yeah I think I just used Brigadier rank at the time since everything seemed to be going that direction. There's a lot of adjustments I'd like to make, but I just have to get back into the flow of things.
If you do ever get back to modding and updating these classes, I do hope you keep this aspect, since sometimes it doesn't work, mostly does.
Also, a suggestion, why using Brigadier level rank? It throws off non-LWOTC games whose classes goto Colonel as usual. Why not just put them at Col for non-LWOTC versions and fill up the XCOM tree, or better yet make another tree?
Hope to see you back
As for saving changes if you want to keep it the way it is now just copy XComClassData.ini from your workshop folder for mods. And just overwrite the updated one with that file when it's updated.
...\steamapps\workshop\content\268500\2114087397\Config
My team -
Valkyrie - Gives the shadowstalker +2 damage buff
Psi Overhaul - Chaplain Class - gives the ShadowStalker +4% buff
ShadowStalker
ShadowStalker traits
Traits:
- serial
- the one that i forget its name that shots from shadow are crit
He cleans the final level by himself, in a single turn, on Legend, with Increased Pods size
After lots of practice my shadowstalker is the only must-have unit in my army.
You just change some of the info for XComClassData.ini in the Config folder. Keep in mind it is possible to break it too, so adjust at your own risk!
The less proficient thing is basically just it gets one less stealth check. It's basically the stealth mechanic that's built into the Vektor Rifle, how you can stay hidden for longer. The Assault rifle will reveal you eventually after a few shots.
And sorry again it's been a while, I don't remember exactly, but I don't believe it will get the GTS upgrades. That may be something I look into in the future when I return to modding. Maybe even their own GTS upgrades if I wanna go crazy with it.
Does the class also get GTS skills? Or does it benefit from both the ranger and reaper upgrade?
Thanks for the mod! Really like the class! @Gava
Disable any class isn't required but was just curious if you had it or not and it disabled for some reason. I tested it just now with just the required mods and it worked and also tried with about 90 other mods and they still popped up, if I run across a conflict somewhere I'll post here.