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function: AdjustInfection -- file: SP_InfectionChanges.lua line # 36 | MOD: Sandbox+.
[10-05-24 16:27:28.873] ERROR: General , 1715372848873> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in AdjustInfection at KahluaUtil.fail line:82..
[10-05-24 16:27:28.873] ERROR: General , 1715372848873> DebugLogStream.printException> Stack trace:.
[10-05-24 16:27:28.874] LOG : General , 1715372848874> -----------------------------------------
STACK TRACE
Have to say, it's really cool being able to play like I did new, when i'm not sure if the zombie bite will killed me! I set a 99% chance the bite will be infected, and 80% chance it will be the knox virus. I always end up having the knox virus, but it's so much more rewarding desperately hoping against all odds that I will pull through.
While I get why the default game is going for 100% death with a bite, it honestly makes for boring gameplay once you get the mechanics, and just respawn at the first sign of a bite. Much moroe exhilarating game play with the smallest chance of survival that is (to the players perception) worth holding on for.
From the little that I know, this mod does not work anymore, not single player and definitely not multiplayer, it was last updated dec 2020, for PZ that's a long time ago when it comes to builds.
if you need more costom zombies→Personalized Zombies
need Infection Settings→Infection Threshold Mod
The mod you could try is Random Zombies by belette.
It let's you customize the zombie speed, toughness and cognition in % per say you can set the cognition to 2% although this isn't a rare chance for any zombie to open the door by banging on it rather just a zombie coming up to the door and instantly opening it.
I don't want to have to pick tbh, but I do understand if you have no intent to.