DayZ
Reduce Vehicle Damage
16 Comments
Qbounty 7 Dec, 2024 @ 6:58pm 
The discord link is broken just to let you know. My discord is Qbounty if you could add me to the server
Solarity 17 Jun, 2022 @ 2:43am 
If possible it would also be nice to prevent wheels from becoming ruined so you can still use tire repair kit on it if you crash instead of finding a new wheel.
Solarity 17 Jun, 2022 @ 2:37am 
Love the mod would only be nice that if you crash you do get full player damage now I almost don't get any player damage at all
ANTΛG0NIST 1 Sep, 2021 @ 9:43am 
Can we use the mod if we don't have expansion BUT have helis ?!
Orion 7 Jul, 2021 @ 3:11am 
possibility to make cars take reduced damage from water?
DaemonForge  [author] 12 Jun, 2020 @ 1:51pm 
@QripTiiieee I am working on that right now, I'm hoping that I can release an update to this mod this weekend along side a few extra settings including being able to set heli damage and car damage separately and possible preventing cars from getting ruined while still ruining all the parts inside
QripTiiieee 12 Jun, 2020 @ 1:15pm 
Is there any way to set it up so that when someone crashes a car at any speed they just won't die? There is no mod apart from your that looks like it will be able to stop vehicle deaths for DayZ Expansion
DaemonForge  [author] 11 Jun, 2020 @ 9:09am 
So far due to the way I made this mod, its not possible to reduce player damage separately as I am trying to prevent overriding what the expansion mod team has done inside the OnContact function and that prevents me from directly modifying the player damage separately from vehicle damage.

My old mod you could for cars reduce the player damage separately, but it doesn't work on the Heli's

I am trying to work on a few more settings right now but maybe Ill take a stab at adding a setting to keep the players alive on crash but it could be tricky.
QripTiiieee 11 Jun, 2020 @ 7:29am 
Hey man, what settings would I have to apply to prevent cars from killing people when they crash too fast?
DaemonForge  [author] 11 Jun, 2020 @ 6:59am 
No the config by default just reduces the damage, by default it reduces the damage to cars so crashes under 60km/h don't cause damage, helis is higher as their damage coefficient is different haven't really been able to test properly since heli don't take damage they just explode over a certain speed so it's more tedious testing, I'm working on an update to allow you to set Helis different from the cars though
Chubby 11 Jun, 2020 @ 5:28am 
is the config on this by default set to give no damage? or what modifiers do i need to change?
DaemonForge  [author] 7 Jun, 2020 @ 11:51pm 
@Shika hmmm, I personally haven't seen that too much, I thought sever restarts force vehicles to the surface? If that isn't the case I'm down to seeing what I can figure it out. I would do it in a different mod though if I did
Shika 7 Jun, 2020 @ 11:16pm 
no it's part of Dayz. when someones car goes flying or sent under the map it ends up underwater and if it happens to too man vehicles they won't spawn and crash the server as well.
DaemonForge  [author] 7 Jun, 2020 @ 9:57pm 
@Shika sorry I accidentally deleted you comment didn't mean too miss clicked on my phone :steamfacepalm:
DaemonForge  [author] 7 Jun, 2020 @ 9:56pm 
@Shika do you mean a bug from my mod or it's an expansion mod bug?
Shika 7 Jun, 2020 @ 4:13pm 
Dude loving the work. need more people like you making mods!