RimWorld
Goldminermac's Empire: Alpha Biome Colonialism
23 件のコメント
Lekoda 2024年11月20日 20時45分 
Can confirm this is needed
Thundercraft 2021年8月31日 15時54分 
Quote, "To Add:
Custom events that only occur in certain biomes (A planned feature in the base mod), such as some colonists being killed by poison spores or a building catching on fire, to make the challenge of settling there, more than just production debuffs."


Do you still plan to add this - or make this as a separate mod? Even if this is a planned feature of the base mod, you could still add certain custom events for certain biomes that the base mod's authors hadn't thought of or implemented, right?
Sujeto500 2021年8月12日 9時47分 
1.3?
Ξ Raz 2021年6月15日 21時27分 
nice
Geobeetle 2021年6月9日 12時07分 
When modmakers clash
Armorguy1 2020年6月25日 8時13分 
Bruh! XD
Goldminermac  [作成者] 2020年6月21日 11時36分 
Thanks, sorry about this. I had no idea you already did this before I started working on this mod, and I probably should have paid more attention to the workshop page.
Sarg Bjornson 2020年6月21日 11時34分 
It's no big deal, if you do make sure it doesn't break any saves!
Goldminermac  [作成者] 2020年6月21日 11時33分 
K, I see. I didn't notice that, do you want me to remove this since it is obsolete?
Sarg Bjornson 2020年6月20日 22時33分 
But... Alpha Biomes already does this...
Vinlic 2020年6月10日 20時21分 
ok sweet thanks again.
Goldminermac  [作成者] 2020年6月10日 20時03分 
k, I'll get on it
Vinlic 2020年6月10日 18時56分 
Hmm I'd say a 2 in logging, a 0.5 in animals and minerals and 1 in everything else should balance it out with other biomes.
Goldminermac  [作成者] 2020年6月10日 18時38分 
Ok, since you suggested it, then what resource stats do you want it to have?
Vinlic 2020年6月10日 18時08分 
Oh ok cool, I've been using https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1935518604&searchtext=redwood so if you wouldn't mind doing that one it would be greatly appreciated.
Goldminermac  [作成者] 2020年6月10日 13時22分 
If you have another biome mod you want to recommend I would be willing. The only one I know of is Alpha Biomes though.
Vinlic 2020年6月10日 12時21分 
@Goldminermac, Oh ok, I've just had bad luck then as I only get regular wood. Thanks for the info. Btw do you plan to do any other biomes besides Alpha ones?
Goldminermac  [作成者] 2020年6月10日 12時18分 
yep, such a thing is not possible right now. Though theoretically, you could get ocular wood from a tithe randomly, but that would be from any biome considering tithes are based on RNG as of now.
Vinlic 2020年6月10日 12時05分 
This mod just changes the values for resources in the alpha biomes, it doesn't say let you get the occular forest wood when tithing for wood in that biome?
Dr Zhivago 2020年6月9日 11時07分 
Please add mod requirements to Steam so users know which mods they need. (Even if it seems obvious)
Goldminermac  [作成者] 2020年6月8日 18時07分 
Your welcome, just hadn't made a mod in a while, and have been wanting to fiddle around with biome resource modding in empire, which I have never touched before.
Vinlic 2020年6月8日 16時52分 
Hey thanks for adding this, been wanting this for a while.