Killing Floor 2

Killing Floor 2

KF-Brennenburg
13 Comments
GigaBowserX 21 Jul, 2022 @ 11:52pm 
It worked fine this time, Serious. I stood perfectly still once I entered the blue teleport at the end of Wave 3, and Wave 4 loaded up fine. Can't believe I spent half an hour the first time trying to find something to make the switch in the showers work XD I thought it was part of the puzzle! :steamsad:
GigaBowserX 21 Jul, 2022 @ 1:46pm 
No problem @Serious, you do great work and if you get around to it eventually, no problem. I'll try the map again and see if I can get it to work.
Serious  [author] 21 Jul, 2022 @ 2:50am 
@GigaBowserX,
Wave 3 has no ZEDs to fight and should end as soon as you reach the shower. ZEDs should start dying without any contact to you after the teleport, there should be just a few ZEDs to be auto-killed. It's possible you have to wait a few seconds.
The switch to open the scrake door is inactive before wave 4 starts.

I will check the map and if it got broken due to kf2 updates. But currently my kf2 time is very limited. Maybe i need a few days.
Thanks for the report :okey:
GigaBowserX 20 Jul, 2022 @ 11:01pm 
Found a bug, Serious. On "Wave 4," the switch that opens the door to let the frankenstein scrakes in isn't working. There's no action prompt, and pressing "e" doesn't do anything. Not sure if I did something to break it? Maybe I left the teleporter field in the previous wave, because it's still reading as "Wave 3" while I'm in the shower room.
Serious  [author] 22 Jan, 2021 @ 10:18am 
I didn't check it till christmas update... what's the issue?
Lubian 22 Jan, 2021 @ 10:00am 
Doesn't work since last update for some reason
WIR[A] 29 Sep, 2020 @ 12:01pm 
Awesome map, very difficult xd
XXXtiltasi0n 30 Jun, 2020 @ 7:56am 
+rep for +rep
Gov,nor GR££N☕ 18 Jun, 2020 @ 6:11pm 
I had alot of fun playing this keep up the good work!
Serious  [author] 12 Jun, 2020 @ 4:02am 
Only because the objective mode is not fully developed. The spawns are a bit fast and random for this map. Every single spawnvolume is triggered seperately.
Additional, even as the map is build as singleplayer map. I want it to be available for multiplayer too. And there are very few objective servers in europe^^
レミリ 11 Jun, 2020 @ 11:26pm 
Finding a map like this is a treasure in Killing Floor 2. By the way, is there a reason why you did it as a survival, not as an objective?
Serious  [author] 11 Jun, 2020 @ 4:58am 
Sounds like a Amnesia costume map i playes once^^.
Wave 10 is a bit like this. But no house and scrakes and gorefasts, no fp.
Kasder 10 Jun, 2020 @ 7:51pm 
Reminds me of a KF1 map where you have to solve puzzles in a maze like house (with no weapons) and there was a FP running around.