Garry's Mod
[TFA] HL:A Heavy Shotgun
112 comentarii
Kaz 30 apr. 2024 la 6:08 
there are NO attachments
Kaz 30 apr. 2024 la 6:08 
why would you want attachments for this
slimysoxs 5 oct. 2023 la 16:16 
How do i get attachments?
the real gaming gamer 25 febr. 2023 la 16:25 
its creating lua errors and i literally cant use it at all, please god help me
MikeyPoo 4 dec. 2022 la 23:25 
Can you just include all the weapon's materials in to this addon so we don't have to double our addons? Same with the other weapons, please.
Habbit 18 iul. 2022 la 16:01 
As far as I'm aware the playermodels aren't actually required, so I don't know what people are complaining about.
Lunelle 28 iun. 2022 la 9:25 
can you make it not require shitty playermodels
ROMAN FRING 20 iun. 2022 la 3:04 
broken
martianinferno98 29 apr. 2022 la 15:37 
Is it possible to update the required Combine Heavy model to the newest version?

I can link it for you
seabazian 31 ian. 2022 la 3:43 
Just use default arms next time.
parrel 27 ian. 2022 la 3:11 
Bullet through shield
Roshiro 26 oct. 2021 la 17:37 
This is an incredible mod! Love the originality for your work, and I hope you're proud of the outcome. Are there any plans for this in the future? I'd love to see a third-person application of the energy shield effect! :D
Searls 24 oct. 2021 la 11:25 
whats wrong with the shotgun with the shield? i cant shoot anything because the spread is so wide.
Foxtrot_PNG 11 mai 2021 la 19:43 
I want weapons for HL Alyx Combine NPCs please
robertmegar 1 mai 2021 la 6:03 
i have the suit energy regenerating mod
Sondri 15 apr. 2021 la 9:10 
ahahah. I realized that the shield needs energy to work.:Hedon_Torment:
ツ Tired ツ 8 apr. 2021 la 0:03 
I cant see he shield
Tempest 16 mart. 2021 la 21:21 
is a missing texture
theamazingheavy 22 febr. 2021 la 15:28 
how do you equip the shield
Unwinged_Angel 16 nov. 2020 la 19:53 
for some reason when I pull out the weapon I don't get any hand viewmodels, so its just floating there on my screen, do you know how to fix or solve this problem?
CooMSlayeR 7 nov. 2020 la 8:31 
nvm i figured it out
CooMSlayeR 7 nov. 2020 la 8:31 
how do i equip the suit armor

Aizakku 27 sept. 2020 la 16:36 
yall are not smart this weapon was in accw in the first place yall need to learn https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2140851255&searchtext=
Aizakku 17 sept. 2020 la 15:04 
cmon it was suitbatteries for shield
Aizakku 17 sept. 2020 la 15:03 
seriously
Aizakku 17 sept. 2020 la 14:59 
how do i pull up shield?
jd0monty 26 iul. 2020 la 11:23 
does the armor come with the mod?
Gordon Freeman The Annoyance 25 iul. 2020 la 13:32 
Hey Mazima, is the weird Shield animation that's happening due to the fact you tried to create a shield-holster animation for it?
KnightBob7 6 iul. 2020 la 22:25 
[[TFA] HL:A Heavy Shotgun] lua/weapons/tfa_heavyshotgunshield/shared.lua:564: attempt to call method 'Armor' (a nil value)
1. v - lua/weapons/tfa_heavyshotgunshield/shared.lua:564
2. unknown - lua/includes/modules/hook.lua:84 (x112)


[[TFA] HL:A Heavy Shotgun] lua/weapons/tfa_heavyshotgunshield/shared.lua:564: attempt to call method 'Armor' (a nil value)
1. v - lua/weapons/tfa_heavyshotgunshield/shared.lua:564
2. unknown - lua/includes/modules/hook.lua:84
3. TakeDamage - [C]:-1
4. CustomRangeAttackCode - lua/entities/npc_vj_sent_h3aggressor/init.lua:418
5. RangeAttackCode - lua/entities/npc_vj_creature_base/init.lua:2509
6. unknown - lua/entities/npc_vj_creature_base/init.lua:2154

This conflict between the HL:A Heavy Shotgun for the TFA and the VJ Halo Sentinels SNPCs.
Glitchtopher 24 iun. 2020 la 14:44 
ArcCW please?
✞ARCULOUS✞ 22 iun. 2020 la 22:28 
I have the same problem and i don't really know how to fix that.
slam juice 21 iun. 2020 la 15:16 
what is up with the shield
he puts his arm up then back down then back up
Maxwell 21 iun. 2020 la 14:12 
can port the hla pistol as a tfa
CF 18 iun. 2020 la 6:02 
Please port this to ArcCW
Ricardo Butts 18 iun. 2020 la 2:02 
@itz.bdian The map in the video is Raid - Heist
waffles 17 iun. 2020 la 11:13 
what is the map called?
INO 17 iun. 2020 la 6:20 
U a best. And u can create it on SWB or CW base?
Heavy Fisted Gorilla 16 iun. 2020 la 15:35 
Thanks!
Red Fruit  [autor] 16 iun. 2020 la 15:16 
That was TFA Kick
Heavy Fisted Gorilla 16 iun. 2020 la 15:15 
What mod do you use to kick the doors..?
Eagle 16 iun. 2020 la 14:39 
One suggestion I'd add for the heavy shotgun is that when the shield is deployed, perhaps have it show on thirdperson as well since it doesn't really show that.
waffles 16 iun. 2020 la 11:29 
captains have AR2, only grunts have AR1
SampleText 16 iun. 2020 la 9:55 
we need a combine captain AR1
Gordon Freeman The Annoyance 16 iun. 2020 la 9:54 
it's ok. Cross it off the list and try to do the rest. I can wait.
Red Fruit  [autor] 16 iun. 2020 la 5:18 
I've tried to have shells come out the top ejection port btw, sometimes they appear and sometimes they don't
Gordon Freeman The Annoyance 16 iun. 2020 la 1:23 
I have some suggestions to improve the mod.
Could you also extend the Worldmodel back to its original size and have the grip fit a little better in the hand? I want to show my enemies how long my boomstick is before I blast them apart.
I think the Viewmodel needs to be set a little lower to align to how the Heavy holds it. The firerate could be slowed down a little because firing 16x5 pellets at that rate? It's a little much. It should also be switched to semi-automatic and Spent shells could come out the top ejection port.