Garry's Mod

Garry's Mod

[TFA] HL:A Heavy Shotgun
112 Comments
Kaz 30 Apr, 2024 @ 6:08am 
there are NO attachments
Kaz 30 Apr, 2024 @ 6:08am 
why would you want attachments for this
slimysoxs 5 Oct, 2023 @ 4:16pm 
How do i get attachments?
the real gaming gamer 25 Feb, 2023 @ 4:25pm 
its creating lua errors and i literally cant use it at all, please god help me
MikeyPoo 4 Dec, 2022 @ 11:25pm 
Can you just include all the weapon's materials in to this addon so we don't have to double our addons? Same with the other weapons, please.
Habbit 18 Jul, 2022 @ 4:01pm 
As far as I'm aware the playermodels aren't actually required, so I don't know what people are complaining about.
Lunelle 28 Jun, 2022 @ 9:25am 
can you make it not require shitty playermodels
ROMAN FRING 20 Jun, 2022 @ 3:04am 
broken
martianinferno98 29 Apr, 2022 @ 3:37pm 
Is it possible to update the required Combine Heavy model to the newest version?

I can link it for you
seabazian 31 Jan, 2022 @ 3:43am 
Just use default arms next time.
parrel 27 Jan, 2022 @ 3:11am 
Bullet through shield
Roshiro 26 Oct, 2021 @ 5:37pm 
This is an incredible mod! Love the originality for your work, and I hope you're proud of the outcome. Are there any plans for this in the future? I'd love to see a third-person application of the energy shield effect! :D
Searls 24 Oct, 2021 @ 11:25am 
whats wrong with the shotgun with the shield? i cant shoot anything because the spread is so wide.
Foxtrot_PNG 11 May, 2021 @ 7:43pm 
I want weapons for HL Alyx Combine NPCs please
robertmegar 1 May, 2021 @ 6:03am 
i have the suit energy regenerating mod
Sondri 15 Apr, 2021 @ 9:10am 
ahahah. I realized that the shield needs energy to work.:Hedon_Torment:
ツ Tired ツ 8 Apr, 2021 @ 12:03am 
I cant see he shield
Tempest 16 Mar, 2021 @ 9:21pm 
is a missing texture
theamazingheavy 22 Feb, 2021 @ 3:28pm 
how do you equip the shield
Unwinged_Angel 16 Nov, 2020 @ 7:53pm 
for some reason when I pull out the weapon I don't get any hand viewmodels, so its just floating there on my screen, do you know how to fix or solve this problem?
CooMSlayeR 7 Nov, 2020 @ 8:31am 
nvm i figured it out
CooMSlayeR 7 Nov, 2020 @ 8:31am 
how do i equip the suit armor

Aizakku 27 Sep, 2020 @ 4:36pm 
yall are not smart this weapon was in accw in the first place yall need to learn https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2140851255&searchtext=
Aizakku 17 Sep, 2020 @ 3:04pm 
cmon it was suitbatteries for shield
Aizakku 17 Sep, 2020 @ 3:03pm 
seriously
Aizakku 17 Sep, 2020 @ 2:59pm 
how do i pull up shield?
jd0monty 26 Jul, 2020 @ 11:23am 
does the armor come with the mod?
Gordon Freeman The Annoyance 25 Jul, 2020 @ 1:32pm 
Hey Mazima, is the weird Shield animation that's happening due to the fact you tried to create a shield-holster animation for it?
KnightBob7 6 Jul, 2020 @ 10:25pm 
[[TFA] HL:A Heavy Shotgun] lua/weapons/tfa_heavyshotgunshield/shared.lua:564: attempt to call method 'Armor' (a nil value)
1. v - lua/weapons/tfa_heavyshotgunshield/shared.lua:564
2. unknown - lua/includes/modules/hook.lua:84 (x112)


[[TFA] HL:A Heavy Shotgun] lua/weapons/tfa_heavyshotgunshield/shared.lua:564: attempt to call method 'Armor' (a nil value)
1. v - lua/weapons/tfa_heavyshotgunshield/shared.lua:564
2. unknown - lua/includes/modules/hook.lua:84
3. TakeDamage - [C]:-1
4. CustomRangeAttackCode - lua/entities/npc_vj_sent_h3aggressor/init.lua:418
5. RangeAttackCode - lua/entities/npc_vj_creature_base/init.lua:2509
6. unknown - lua/entities/npc_vj_creature_base/init.lua:2154

This conflict between the HL:A Heavy Shotgun for the TFA and the VJ Halo Sentinels SNPCs.
Glitchtopher 24 Jun, 2020 @ 2:44pm 
ArcCW please?
✞ARCULOUS✞ 22 Jun, 2020 @ 10:28pm 
I have the same problem and i don't really know how to fix that.
slam juice 21 Jun, 2020 @ 3:16pm 
what is up with the shield
he puts his arm up then back down then back up
Maxwell 21 Jun, 2020 @ 2:12pm 
can port the hla pistol as a tfa
CF 18 Jun, 2020 @ 6:02am 
Please port this to ArcCW
Ricardo Butts 18 Jun, 2020 @ 2:02am 
@itz.bdian The map in the video is Raid - Heist
waffles 17 Jun, 2020 @ 11:13am 
what is the map called?
INO 17 Jun, 2020 @ 6:20am 
U a best. And u can create it on SWB or CW base?
Heavy Fisted Gorilla 16 Jun, 2020 @ 3:35pm 
Thanks!
Red Fruit  [author] 16 Jun, 2020 @ 3:16pm 
That was TFA Kick
Heavy Fisted Gorilla 16 Jun, 2020 @ 3:15pm 
What mod do you use to kick the doors..?
Eagle 16 Jun, 2020 @ 2:39pm 
One suggestion I'd add for the heavy shotgun is that when the shield is deployed, perhaps have it show on thirdperson as well since it doesn't really show that.
waffles 16 Jun, 2020 @ 11:29am 
captains have AR2, only grunts have AR1
SampleText 16 Jun, 2020 @ 9:55am 
we need a combine captain AR1
Gordon Freeman The Annoyance 16 Jun, 2020 @ 9:54am 
it's ok. Cross it off the list and try to do the rest. I can wait.
Red Fruit  [author] 16 Jun, 2020 @ 5:18am 
I've tried to have shells come out the top ejection port btw, sometimes they appear and sometimes they don't
Gordon Freeman The Annoyance 16 Jun, 2020 @ 1:23am 
I have some suggestions to improve the mod.
Could you also extend the Worldmodel back to its original size and have the grip fit a little better in the hand? I want to show my enemies how long my boomstick is before I blast them apart.
I think the Viewmodel needs to be set a little lower to align to how the Heavy holds it. The firerate could be slowed down a little because firing 16x5 pellets at that rate? It's a little much. It should also be switched to semi-automatic and Spent shells could come out the top ejection port.