Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The ion cannon doesn't have a texture swap since the shipsets use their own designs for it.
pdxmesh = {
name = "ascendant_01_ion_cannon_mesh"
file = "gfx/models/ships/ascendant_01/starbases/ascendant_01_ion_cannon.mesh"
scale = 1.0
###NEW STUFF BELOW HERE###
meshsettings = {
name = "small_shield1Shape.002"
index = 0
texture_diffuse = "fallen_empire_02_colossus_diffuse.dds"
texture_normal = "fallen_empire_01_colossus_normal.dds"
texture_specular = "fallen_empire_01_colossus_specular.dds"
shader = "PdxMeshShip"
}
}
(You can change file under "texture_diffuse =" to whatever Fallen Empire colour you want)
I did run into an issue where I couldn't get the ion cannon to change colour, but I eventually got it working by adding my own meshsettings under its entry in the "ascendant_starbase_meshes.gfx" file.
Thank you so much for pointing me in the right direction, I would still be pulling my hair out if it wasn't for you. I've left an award on your profile as thanks
ascendant_empire_small_warship_specular > fallen_empire_small_warship_specular
ascendant_empire_large_warship_specular > fallen_empire_large_warship_specular
ascendant_empire_colossus_specular > fallen_empire_01_colossus_specular
ascendant_empire_stations_specular > fallen_empire_stations_specular
ascendant_empire_civilian_normal > fallen_empire_civilian_normal
ascendant_empire_small_warship_normal > fallen_empire_small_warship_normal
ascendant_empire_large_warship_normal > fallen_empire_large_warship_normal
ascendant_empire_cruiser_normal > fallen_empire_cruiser_normal
ascendant_empire_colossus_normal > fallen_empire_01_colossus_normal
ascendant_empire_stations_normal > fallen_empire_stations_normal
There is a single .gfx file in each ship size's (and megastructure's) folder, they all need this applied to ascendant_01 only (if you care about the alt colour not being broken).
That should cover everything.
I can't recommend that, instead a better way to do that is to edit the .gfx files with the following file swaps. This can be done with a find and replace operation in most text editors worth their salt.
Preferably in a local mod so that any updates won't revert it, the wiki has more info on making your own mod but you'll just need to match the file path with the original files so they override correctly. Don't forget to put your mod below this.
ascendant_01_civilian_diffuse > fallen_empire_civilian_02_diffuse
ascendant_01_small_warship_diffuse > fallen_empire_small_warship_02_diffuse
ascendant_01_large_warship_diffuse > fallen_empire_large_warship_02_diffuse
ascendant_01_colossus_diffuse > fallen_empire_02_colossus_diffuse
ascendant_01_stations_diffuse > fallen_empire_stations_02_diffuse
To start, I would like to say that this ship mod is one of my favorites and I thank you for putting it online.
I spent my afternoon translating mods and I want to share the fruits of it.
Would you be interested ?
Restored.
I love it.
Monthly freezes could be the mod, but that would be very weird as I don't have any events at all