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it depends on which foal it is and if you are trying to get one of my skins or the official ones.
for my skins:
if it is one of the official foals then stick it in a stable, craft an exotic fodder and feed it to the foal.
if it is one of my foals then stick it in a basic stable (looks like a pile of hay or straw and just give it plant fiber.
pretty sure i havent messed with the recipes for them since i posted the details under discussions. there is a little more info there and better described.
if they are foals from someone elses mod, then no clue.
most of this mod is advanced reskins with modified meshes for the horses. the "new" rhinos that i put in already used the same skeleton and animation sets as the official rhino mount so was within the range of model changes i did with the horses.
Wondering if this is a bug which specific types of horses - or if I am doing it wrong!
https://steamhost.cn/steamcommunity_com/profiles/76561199471383550/screenshot/2393187026824811795/
everything in this mod works on any map except the herds. the default herds added in this mod are only on the original map since its the only one available in the mod kit. you can use other mods that add spawners to create your own herds on any map if you want them.
i would much rather being informed of any bugs or issues that come up so i can get them fixed or get a work around in for them. just wish i had more time to work on things right now since i have quite a few things added only half way (technically in game but no access outside admin spawning) that have caused issues or acted like bugs when a patch changes something. dont want to have to remove the things since it will be a lot more work to put them back and redo the testing on them so far.
your local copy of the mod is what is messed up (copy for the server at least). either tell the server to update the mod or delete and redownload it. i just loaded the game with it and had no issues, i did have a few other mods reported as corrupted. to be honest i havent tested lately on a server just single player but there is no change in the mod between server and single player. if you havent i suggest doing a verify or reinstall the server (no need to change settings or anything, just refresh the server game files) if you are getting issues. i have to verify my game itself and do that for my testing server regularly since it seems a few files like to self corrupt or something and ive had it claim mods are bad that werent.
I am sorry its being troublesome, me and my friends are gonna keep checking around in the mod to try to get more helpful screenshots and such of anything we run into! We love the mod so far though, and it is wonderful with Rhinos thus far.
the foal in the photo should be "growing". since its not it means something messed up the recipe.
for the saddle, that might be harder to work out since the dev kit is pretending that a few of the ones i added are suddenly bad. though if its saying you are crafting one thing and then giving you something else that also indicates a recipe mess up.
ill dig into them today or tomorrow and see if i can get them sorted along with whatever other recipes of mine got changed.
Additionally me and my friends did run into a bug we found relating to the saddles. There are presently 2 editions of the "orange pict saddle" but the first of which is actually the rugged saddle when you craft it. I have screenshots as well of the phenomena to help with bugfixing! imgur.com/Zda5ljX.png
seems there is another data field for the hair textures that the default (which matched the official horses) was at too high of a number so it messed up the density of the mane/tail texture. fixed that and extended it to the official horses (and their bad zebra) so they will have decent density until they fix it.
ill look at the saddles but it would really help when reporting bugs or such to give item names or (better yet) admin item numbers so i can go right to the ones with problems instead of hunting through everything to try finding which specific items need fixing. 22 different saddles in my files (not sure if all are currently hooked into the mod) and currently 84 horses (144 if you count all the foals and the rhinos) so its hard to hunt down bugs that dont include specifics if its not for everything of a type (all saddles, all horses, all foals, and so on).
The clydesdale and shire are big, they are also huge in real life. wanted to keep that massiveness for those that do want the bigger horses. the ingame sizes for the others range from about 4' 2" tall to 6" (height of the official horses). i admit for the game i prefer the smaller ones but then i scale my character down a good bit so the big ones look silly to ride, real life i prefer the bigger horses cause i cant exactly scale myself down to where they would be a good fit for me.
if its wanted i can post a list of which horses are which type so those hunting for specific sizes can easily spawn in what they want.
thanks for letting me know about the textures. thought i had gotten the changes from the last patch but it looks like the textures for mane and tail lost their transparency.
for size, are there specific ones you think are oversized? i did scale them to real life sizes based on a 1.0 scale player being 6' tall. the horses (except the zebra set) are varied from pony to clydesdale and shire. if you look at the images on the description for this mod you can see the range of sizes. the mounts also scale to the last player who rode it, the scale changing by player size something i dont know how to change or if it can be changed.
i pulled out about 15 random horses in my test game and the sizes seemed fine, double checked them in the devkit too.
just pulled up the only saddle i think you could be referring to (the t3 pict recolor) and it looks like one of the patches changed how the color shows since when i put that one in it wasnt that bright. it will be fixed today as well.
you dont have to load it before Better Thralls, i use that mod and have my horses at the end of the load order just incase something on my modlist wants to mess with the horse stuff. not that it would stop this mod from working but because i want to keep the changes i made to pens and stables (showing babies instead of it being empty and showing things at the right scale). never had any issues with the horses or Better Thralls functionality.
for invisible saddle, its true i dont have one. havent done it since so many other mods did it, might do one to be inline with the saddle stats i have later on though. i do have a reins only "saddle" in there, not sure if i have it hooked up to a recipe yet or if its admin spawn only though.
thanks, ill look take a look. sounds like its not behaving correctly at all. the saddle really shouldnt be doing that unless i somehow missed one of the steps for setting it up (hadnt quite finished most of the saddles before i had to put them on hold), but even missing something it either shouldnt work or use default settings not what you reported or making them gallop in reverse.
i was attempting to create custom stat changes depending on the "breed" of horse, got part way through with it not working and i was sure i returned the ones i was testing on to the default official feed settings. do you know which horse is giving problems? can just tell me the color and match it to the row & number on the images in the description, that way i can pin point which horse and see if it is the horse or something in the game itself causing the issue.