Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Africani Warriors 2.2
74 Comments
Pimanchot 18 Apr, 2017 @ 2:36pm 
Can we recruit these units in campaign mod with african factions wich are unlocked thank's to a "all factions playable mod" ? If yes, how ? :)
Boscogn 17 May, 2015 @ 6:20am 
thanks i will try this !
.takeR.  [author] 18 Jan, 2015 @ 9:47pm 
Updated: 01/18/2015
.takeR.  [author] 15 Jan, 2015 @ 1:05am 
I will update this mod as soon as I can. I just arrived back in the states.
Revan519 7 Jan, 2015 @ 7:49pm 
update plz
r.d.willis 27 Dec, 2014 @ 9:21am 
update plz!!!!!!
АЛЕКСАНДР RUS 16 Dec, 2014 @ 11:56pm 
update urgently please!!!!!!!!!!!!
glennjr.301 12 Jul, 2014 @ 5:50pm 
once again my point proven to satisfy the imagination of a white lil boy or boys just read the comments shit crazy
Niska 11 Jul, 2014 @ 4:55pm 
incredibly unrealistic that lands from nabatea to turkey and across to persia can recruit these tribesmen, i love them but its stupid how you can invade a land such as armenia and the ai's bulk army consists of AFRICAN tribesmen.. please change this if you get the chance
Anung 4 May, 2014 @ 12:27am 
Hey take wats up ik u did this mod months ago i love this mod and im currently using it rite know. I need a favour can u please add a pike unit to this mod i dnt want to use any other unit mods as ur mod has a very unique apperance on the units and it adds a different look to campaign. Im playing as a african faction and u know they dnt have no type of calvary i can live with that. but can u please help out with a pike unit..can they use the same shields as the swordmen if u do decide to make them...
toronthegreat 21 Apr, 2014 @ 3:07pm 
Do u think u could raise the unit cap a few?
Amphibiong 18 Apr, 2014 @ 1:33pm 
excellent visually but too OP and I too agree that only African factions should have access
Revan519 20 Mar, 2014 @ 1:22pm 
can you make it where it only African Factions get these units
Bullshaq Drago 18 Mar, 2014 @ 11:46pm 
Good but agree with some of the others, they seemed to be a bit good. Rome prefers to pick these units over some of there own. :p
PlatinumSwords 1 Mar, 2014 @ 8:22pm 
SICK!!!
Ptepic Ptepichaimon XXVI 1 Mar, 2014 @ 7:34am 
Wow, Well done! you have an amazing collection of great sheild and armour looks! I was wondering, do you think it is possible to use the animal print textures on horse sadles? like making lepord skins on companion cavalry?
Barbardosia 1 Mar, 2014 @ 1:22am 
can you make them only aviable for african factions? and maybe some different units for arabian factions?
.takeR.  [author] 16 Feb, 2014 @ 1:38am 
Usually I use any image editor with a DDS plugin with 3D Preview along with a HEX Editor
GoldHornet777 15 Feb, 2014 @ 6:44pm 
nice mod
Pac-Man3209 4 Feb, 2014 @ 5:46pm 
Very cool Units...How or what program do you use for your war paint?
Blutack 1 Feb, 2014 @ 5:32pm 
I like the idea but why do Pontus get these units (and why are they so powerful)?
Revan519 31 Jan, 2014 @ 3:39pm 
why does rome get these units
Official_Hawkeye 28 Jan, 2014 @ 11:14am 
its too op, not even roman preotarian guards got a chance against african swords..
Raxxa 26 Jan, 2014 @ 4:38am 
damm man, u make good unit mods:)
OctoberBrigade 24 Jan, 2014 @ 4:23pm 
Awesome Mod, the unit caps are limiting though.
leodarius91 20 Jan, 2014 @ 4:25am 
Great mod these guys look badass. Just a request, CAMELS! Camel units in vanilla suck both appearence and stat-wise. It would be great if you could make some for the eastern factions.
Judah Warrior 18 Jan, 2014 @ 4:53pm 
awesome units take!!!
.takeR.  [author] 17 Jan, 2014 @ 9:43pm 
These units may clash with other mods that have the same index ID or that try to edit the same files as myself (and named the same). I am unsure of which mods these are but I can guarantee it can happen. My advice, disable all mods, and turn on each one individually until you find the mod that conflicts. Again, I apologize that this does happen and I know it is frustrating but hang in there :)
Kidlatz 17 Jan, 2014 @ 8:59pm 
:rcry:
Kidlatz 17 Jan, 2014 @ 8:59pm 
It happened to me too and i have to restart a new game, dunno whats up but i actually didnt change a thing on new game and now im playing it 3 days straight.
Azurean88 17 Jan, 2014 @ 7:43pm 
What does this MOD clash with? can't get it to work without crashing game & can't figure out which MODS clash??? Anyone have a similar experience?
sulc1000 15 Jan, 2014 @ 7:45am 
By the way I have to tell you that the unit very well done
something new and fresh
sulc1000 15 Jan, 2014 @ 7:42am 
For all African factions this units are OK,but for estern factions?!? I think we should have them only for Africans(Carthago,Egypt and others small Africa factions, but who have Africa in ownership may also to recruit this units)
donnelljones30 14 Jan, 2014 @ 6:43pm 
so when i turned it off the units wrked
donnelljones30 14 Jan, 2014 @ 4:07pm 
ok figured which ones it conflicts with radious babarian invasion unit pack 1 and radious rise of an empire unit pack 2 in which all rest of ur units conflict with plz fix for i do love ur units
donnelljones30 14 Jan, 2014 @ 3:40pm 
i cannot figure out which ones conflict with this one i want this one
donnelljones30 14 Jan, 2014 @ 3:19pm 
i run radious, kazheil and urs some of urs crash at loading screen dont know why but i have a lot of urs also
donnelljones30 14 Jan, 2014 @ 3:18pm 
are there any mods that its not compat with?
donnelljones30 12 Jan, 2014 @ 8:10pm 
love but crashes game :(
Outofit08 12 Jan, 2014 @ 5:33pm 
YAY!!
Ermanarich 12 Jan, 2014 @ 12:33pm 
wow!!! I really like this mod! Before this, I missed strong units for the african nomadic desert tribes.
@PedroC: there is one mod: the 'siscu_mod_bullgod_ui_edition.pack'
it includes many new units
dimitili 12 Jan, 2014 @ 6:39am 
Felix Adriatic sea is above Ionio pelagus....between Italy and Greece....What u ment is Agean Pelagus...Pergamos yes was build close to Troy...And the Greeks of Asia Minor did that as to rebuild Troy's economic and historical power...Trojan's where a greek tribe too...AIOLIANS
J-easy 11 Jan, 2014 @ 11:09pm 
hey im new to moding. i just finished my unit today. they are an elite, late, roman infintry unit. but i cant find the right helmet. Do you think you could make a black late roman looking helmat for me? I worked really hard on them, and i really want the helmat to set them above the other infintry units of Rome.
Theo 11 Jan, 2014 @ 4:29pm 
Are they avalable as roman axileries ro levy units?
TakeshiBaka 11 Jan, 2014 @ 4:28pm 
Could you make better units for the Iberian tribes? like the lusitiani etc. ..i mean the iberians where one of the most used mercenary's ( atleast hannibal\carthage used them allot and later on the romans also..) its kinda stupid that they dont have allot of (strong) units + the units they have are ok-ish .. if its not asking too much Could you add some more units to those factions ? mabye stronger horse units or some better (ambushing) infrantry etc.?
English Slaughter 11 Jan, 2014 @ 3:20pm 
anybodyknow a mod where sparta units like royal spartans and spartan hoplites isnt limited
#lionheartx10 he wants to know too


giannisbydimi. 11 Jan, 2014 @ 3:09pm 
λολ
anthonyg052 11 Jan, 2014 @ 3:05pm 
@Felix Arrowsmith thanks
.takeR.  [author] 11 Jan, 2014 @ 2:31pm 
Axum, Blemmyes, Gaetuli, Garamantia, Gerrhaea, Himyar, Ma'in, Masaesyli, Mascat, Meroe, Nabatea, Nasamones, Qidri, Saba, Carthage, Parthia, Pontus, Ptolemaics, Seleucid and Rome are the recruitable nations - Just updated to inclue Aethopian (I forgot them for some reason).
Hervé de Swagg 11 Jan, 2014 @ 2:05pm 
For wich Faction are they exactly? because ewhen I want to play for exemple Axum or Garamantes(I have the Unlock all factions Mod) in Personalized Battle I can't find your units.